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151 lines
4.7 KiB
C#
151 lines
4.7 KiB
C#
// 32feet.NET - Personal Area Networking for .NET
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//
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// InTheHand.Net.Bluetooth.BluetoothClient
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//
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// Copyright (c) 2003-2022 In The Hand Ltd, All rights reserved.
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// This source code is licensed under the MIT License
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using InTheHand.Net.Bluetooth;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Net.Sockets;
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namespace InTheHand.Net.Sockets
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{
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/// <summary>
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/// Provides client connections for Bluetooth Rfcomm network services.
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/// </summary>
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public sealed partial class BluetoothClient : IDisposable
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{
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public BluetoothClient()
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{
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PlatformInitialize();
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}
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/// <summary>
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/// Returns a collection of paired devices.
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/// </summary>
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public IEnumerable<BluetoothDeviceInfo> PairedDevices
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{
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get
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{
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return GetPairedDevices();
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}
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}
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/// <summary>
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/// Discovers accessible Bluetooth devices, and returns their names and addresses.
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/// </summary>
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/// <returns>A collection of BluetoothDeviceInfo objects describing the devices discovered.</returns>
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public IReadOnlyCollection<BluetoothDeviceInfo> DiscoverDevices()
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{
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return DiscoverDevices(255);
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}
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/// <summary>
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/// Discovers accessible Bluetooth devices, and returns their names and addresses.
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/// </summary>
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/// <returns>A collection of BluetoothDeviceInfo objects describing the devices discovered.</returns>
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public IReadOnlyCollection<BluetoothDeviceInfo> DiscoverDevices(int maxDevices)
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{
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return PlatformDiscoverDevices(maxDevices);
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}
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/// <summary>
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/// Connects the client to a remote Bluetooth host using the specified Bluetooth address and service identifier.
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/// </summary>
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/// <param name="address">The BluetoothAddress of the remote host.</param>
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/// <param name="service">The Service Class Id of the service on the remote host.
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/// The standard Bluetooth service classes are provided on <see cref="BluetoothService"/>.</param>
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public void Connect(BluetoothAddress address, Guid service)
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{
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PlatformConnect(address, service);
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}
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/// <summary>
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/// Closes the BluetoothClient and the underlying connection.
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/// </summary>
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/// <remarks>The Close method marks the instance as disposed and requests that the associated Socket close the Bluetooth connection</remarks>
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public void Close()
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{
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PlatformClose();
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}
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/// <summary>
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/// Sets whether an authenticated connection is required.
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/// </summary>
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public bool Authenticate
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{
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get => GetAuthenticate();
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set => SetAuthenticate(value);
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}
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/// <summary>
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/// Gets the underlying Socket.
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/// </summary>
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public Socket Client
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{
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get => GetClient();
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}
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/// <summary>
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/// Gets a value indicating whether the underlying Socket for a BluetoothClient is connected to a remote host.
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/// </summary>
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public bool Connected
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{
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get => GetConnected();
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}
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/// <summary>
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/// Sets whether an encrypted connection is required.
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/// </summary>
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public bool Encrypt
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{
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get => GetEncrypt();
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set => SetEncrypt(value);
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}
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/// <summary>
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/// Amount of time allowed to perform the query.
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/// </summary>
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/// <remarks>On Windows the actual value used is expressed in units of 1.28 seconds, so will be the nearest match for the value supplied.
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/// The default value is 10 seconds. The maximum is 61 seconds.</remarks>
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public TimeSpan InquiryLength
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{
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[DebuggerStepThrough]
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get { return GetInquiryLength(); }
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[DebuggerStepThrough]
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set { SetInquiryLength(value); }
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}
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/// <summary>
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/// Gets the name of the remote device.
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/// </summary>
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public string RemoteMachineName
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{
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get
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{
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return GetRemoteMachineName();
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}
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}
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/// <summary>
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/// Gets the underlying stream of data.
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/// </summary>
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/// <returns></returns>
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public NetworkStream GetStream()
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{
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return PlatformGetStream();
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}
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/// <summary>
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/// Closes the BluetoothClient and the underlying connection.
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/// </summary>
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public void Dispose()
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{
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// Do not change this code. Put cleanup code in Dispose(bool disposing) above.
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Dispose(true);
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}
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}
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} |