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152 lines
4.5 KiB
C#
152 lines
4.5 KiB
C#
// 32feet.NET - Personal Area Networking for .NET
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//
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// InTheHand.Net.Sockets.WinRTNetworkStream (WinRT)
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//
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// Copyright (c) 2021-2022 In The Hand Ltd, All rights reserved.
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// This source code is licensed under the MIT License
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using System;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using Windows.Networking.Sockets;
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namespace InTheHand.Net.Sockets
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{
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/// <exclude/>
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public sealed class WinRTNetworkStream : NonSocketNetworkStream
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{
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private readonly StreamSocket _socket;
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private readonly Stream _inputStream;
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private readonly Stream _outputStream;
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private readonly bool _ownsSocket;
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public WinRTNetworkStream(StreamSocket socket, bool ownsSocket)
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{
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if (socket is null)
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throw new ArgumentNullException(nameof(socket));
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_socket = socket;
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_inputStream = _socket.InputStream.AsStreamForRead();
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_outputStream = _socket.OutputStream.AsStreamForWrite();
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_ownsSocket = ownsSocket;
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}
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public override void Close()
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{
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if (_ownsSocket)
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{
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_inputStream.Close();
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_outputStream.Close();
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_socket.Dispose();
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}
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base.Close();
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}
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public override bool DataAvailable
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{
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get
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{
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return _inputStream.Length > 0;
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}
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}
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public override bool CanRead => _inputStream.CanRead;
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public override bool CanSeek => false;
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public override long Length => _inputStream.Length;
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public override bool CanWrite => _outputStream.CanWrite;
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public override long Position { get => throw new NotSupportedException(); set => throw new NotSupportedException(); }
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public override int ReadTimeout { get => _inputStream.ReadTimeout; set => _inputStream.ReadTimeout = value; }
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public override int WriteTimeout { get => _outputStream.WriteTimeout; set => _outputStream.WriteTimeout = value; }
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public override void CopyTo(Stream destination, int bufferSize)
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{
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_inputStream.CopyTo(destination, bufferSize);
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}
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public override Task CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)
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{
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return _inputStream.CopyToAsync(destination, bufferSize, cancellationToken);
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}
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public override void Flush()
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{
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_outputStream.Flush();
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}
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public override Task FlushAsync(CancellationToken cancellationToken)
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{
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return _outputStream.FlushAsync(cancellationToken);
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}
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public override IAsyncResult BeginRead(byte[] buffer, int offset, int size, AsyncCallback callback, object state)
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{
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return _inputStream.BeginRead(buffer, offset, size, callback, state);
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}
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public override int EndRead(IAsyncResult asyncResult)
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{
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return _inputStream.EndRead(asyncResult);
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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return _inputStream.Read(buffer, offset, count);
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}
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public override int ReadByte()
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{
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return _inputStream.ReadByte();
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}
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public override Task<int> ReadAsync(byte[] buffer, int offset, int size, CancellationToken cancellationToken)
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{
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return _inputStream.ReadAsync(buffer, offset, size, cancellationToken);
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}
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public override long Seek(long offset, SeekOrigin origin)
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{
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throw new NotSupportedException();
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}
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public override void SetLength(long value)
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{
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throw new NotSupportedException();
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}
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public override IAsyncResult BeginWrite(byte[] buffer, int offset, int size, AsyncCallback callback, object state)
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{
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return _outputStream.BeginWrite(buffer, offset, size, callback, state);
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}
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public override void EndWrite(IAsyncResult asyncResult)
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{
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_outputStream.EndWrite(asyncResult);
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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_outputStream.Write(buffer, offset, count);
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}
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public override void WriteByte(byte value)
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{
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_outputStream.WriteByte(value);
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}
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public override Task WriteAsync(byte[] buffer, int offset, int size, CancellationToken cancellationToken)
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{
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return _outputStream.WriteAsync(buffer, offset, size, cancellationToken);
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}
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}
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}
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