mirror of
https://github.com/inthehand/32feet.git
synced 2026-10-17 05:10:44 +08:00
193 lines
8.1 KiB
XML
193 lines
8.1 KiB
XML
<Project Sdk="MSBuild.Sdk.Extras/3.0.44">
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<Sdk Name="DotNet.ReproducibleBuilds.Isolated" Version="1.1.1" />
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<PropertyGroup>
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<TargetFrameworks>netstandard2.0;monoandroid10.0;xamarinios10;xamarintvos10;xamarin.watchos10;uap10.0;net6.0;net6.0-windows10.0.19041.0;net6.0-android;net6.0-ios;net6.0-maccatalyst;net7.0;net7.0-windows10.0.19041.0;net7.0-android;net7.0-ios;net7.0-maccatalyst;net461</TargetFrameworks>
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<Company>In The Hand Ltd</Company>
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<Authors>Peter Foot</Authors>
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<Product>32feet.NET</Product>
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<Version>4.0.34</Version>
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<IncludeSymbols>true</IncludeSymbols>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>portable</DebugType>
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<Nullable>disable</Nullable>
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<AssemblyTitle>InTheHand.BluetoothLE-$(TargetFramework)</AssemblyTitle>
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<RepositoryUrl>https://github.com/inthehand/32feet</RepositoryUrl>
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<RepositoryType>git</RepositoryType>
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<PublishRepositoryUrl>true</PublishRepositoryUrl>
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<SymbolPackageFormat>snupkg</SymbolPackageFormat>
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<PackageProjectUrl>https://github.com/inthehand/32feet</PackageProjectUrl>
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<PackageLicenseUrl></PackageLicenseUrl>
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<Copyright>Copyright (c) 2004-2023 In The Hand Ltd</Copyright>
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<Description>32feet.NET is an open-source project to make personal area networking technologies such as Bluetooth easily accessible from .NET code.</Description>
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<FileVersion>4.0.34.0811</FileVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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<AssemblyName>InTheHand.BluetoothLE</AssemblyName>
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<PackageIconUrl></PackageIconUrl>
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<PackageTags>bluetooth windows android ios tvos macos uwp win32</PackageTags>
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<GenerateLibraryLayout>true</GenerateLibraryLayout>
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<GeneratePackageOnBuild Condition=" '$(Configuration)' == 'Release' ">true</GeneratePackageOnBuild>
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<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<RootNamespace>InTheHand.Bluetooth</RootNamespace>
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<PackageIcon>32feet-package-icon.png</PackageIcon>
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<PackageReleaseNotes>New RequestMtuAsync for Android which waits for response.</PackageReleaseNotes>
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<SignAssembly Condition=" '$(Configuration)' == 'Release' ">true</SignAssembly>
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<AssemblyOriginatorKeyFile Condition=" '$(Configuration)' == 'Release' ">..\\InTheHand.snk</AssemblyOriginatorKeyFile>
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<GenerateDocumentationFile Condition=" '$(Configuration)' == 'Release' ">True</GenerateDocumentationFile>
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</PropertyGroup>
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<ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<Compile Remove="Platforms\**\*.*" />
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<None Include="..\Misc\32feet-package-icon.png">
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<Pack>True</Pack>
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<PackagePath></PackagePath>
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</None>
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<None Include="Platforms\**\*.*" />
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</ItemGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'">
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>portable</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(TargetFramework)' == 'net6.0' ">
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<DefineConstants>BLUEZ</DefineConstants>
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<RuntimeIdentifiers>linux-arm64;linux-x64;linux-x86</RuntimeIdentifiers>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(TargetFramework)' == 'net6.0-windows10.0.19041.0' ">
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<ProduceReferenceAssembly>true</ProduceReferenceAssembly>
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<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(TargetFramework)' == 'net7.0-windows10.0.19041.0' ">
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<ProduceReferenceAssembly>true</ProduceReferenceAssembly>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(TargetFramework)' == 'net6.0-ios' ">
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<SupportedOSPlatformVersion>14.2</SupportedOSPlatformVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(TargetFramework)' == 'net7.0-ios' ">
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<SupportedOSPlatformVersion>14.2</SupportedOSPlatformVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(TargetFramework)' == 'uap10.0' ">
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<DefineConstants>UAP</DefineConstants>
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<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
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</PropertyGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'netstandard2.0' ">
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<Compile Include="Platforms\Standard\*.cs" />
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</ItemGroup>
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<Compile Include="Platforms\Standard\*.cs" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'uap10.0' ">
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<Compile Include="Platforms\Windows\*.cs" />
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<ItemGroup Condition=" '$(TargetFramework)' == 'net461' ">
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<Compile Include="Platforms\Windows\*.cs" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'monoandroid10.0' ">
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<PackageReference Include="InTheHand.AndroidActivity" Version="1.0.4"/>
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<Compile Include="Platforms\Android\*.cs" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'net6.0' ">
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'net6.0-android' ">
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<PackageReference Include="InTheHand.AndroidActivity" Version="1.0.4"/>
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<Compile Include="Platforms\Android\*.cs" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'net7.0-android' ">
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<PackageReference Include="InTheHand.AndroidActivity" Version="1.0.4"/>
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<Compile Include="Platforms\Android\*.cs" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'xamarinios10' ">
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<Compile Include="Platforms\Apple\*.cs" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'net6.0-ios' ">
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<Compile Include="Platforms\Apple\*.cs" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'net7.0-ios' ">
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<Compile Include="Platforms\Apple\*.cs" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'net6.0-macos' ">
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<Compile Include="Platforms\Apple\*.cs" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'net7.0-macos' ">
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<Compile Include="Platforms\Apple\*.cs" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'net6.0-maccatalyst' ">
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<Compile Include="Platforms\Apple\*.cs" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'net7.0-maccatalyst' ">
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<Compile Include="Platforms\Apple\*.cs" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'net6.0-tvos' ">
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<Compile Include="Platforms\Apple\*.cs" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'xamarintvos10' ">
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<Compile Include="Platforms\Apple\*.cs" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'xamarin.watchos10' ">
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<Compile Include="Platforms\Apple\*.cs" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'xamarinmac20' ">
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<Reference Include="Xamarin.Mac.dll" />
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<Compile Include="Platforms\Apple\*.cs" />
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</ItemGroup>
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<Compile Include="Platforms\Windows\*.cs" />
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<ItemGroup Condition=" '$(TargetFramework)' == 'net7.0-windows10.0.19041.0' ">
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