toolchain("atomui", function() set_kind("standalone") set_homepage("https://llvm.org/") set_description( "A collection of modular and reusable compiler and toolchain technologies") set_runtimes("c++_static", "c++_shared", "stdc++_static", "stdc++_shared") set_toolset("cc", "clang") set_toolset("cxx", "clang", "clang++") set_toolset("mxx", "clang", "clang++") set_toolset("mm", "clang") set_toolset("cpp", "clang -E") set_toolset("as", "clang") set_toolset("ld", "clang++", "clang") set_toolset("sh", "clang++", "clang") set_toolset("ar", "llvm-ar") set_toolset("strip", "llvm-strip") set_toolset("ranlib", "llvm-ranlib") set_toolset("objcopy", "llvm-objcopy") set_toolset("mrc", "llvm-rc") set_toolset("dlltool", "llvm-dlltool") on_check("check") on_load(function(toolchain) local arch = toolchain:arch() local target_minver = toolchain:config("target_minver") if xcode_sdkver and not target_minver then target_minver = xcode.target_minver end -- add runtimes if toolchain:is_plat("windows") then toolchain:add("runtimes", "MT", "MTd", "MD", "MDd") end -- add march flags local march if toolchain:is_plat("windows") and not is_host("windows") then -- cross-compilation for windows if toolchain:is_arch("i386", "x86") then march = "-target i386-pc-windows-msvc" else march = "-target x86_64-pc-windows-msvc" end toolchain:add("ldflags", "-fuse-ld=lld") toolchain:add("shflags", "-fuse-ld=lld") elseif toolchain:is_arch("x86_64", "x64") then march = "-m64" elseif toolchain:is_arch("i386", "x86") then march = "-m32" elseif toolchain:is_plat("cross") then local sysroot local sdkdir = toolchain:sdkdir() local bindir = toolchain:bindir() local cross = toolchain:cross():gsub("(.*)%-$", "%1") march = "--target=" .. cross if bindir and os.isexec(path.join(bindir, cross .. "-gcc" .. (is_host("windows") and ".exe" or ""))) then local gcc_toolchain = path.directory(bindir) toolchain:add("cxflags", "--gcc-toolchain=" .. gcc_toolchain) toolchain:add("mxflags", "--gcc-toolchain=" .. gcc_toolchain) toolchain:add("asflags", "--gcc-toolchain=" .. gcc_toolchain) toolchain:add("ldflags", "--gcc-toolchain=" .. gcc_toolchain) toolchain:add("shflags", "--gcc-toolchain=" .. gcc_toolchain) end if sdkdir and os.isdir(path.join(sdkdir, cross, "include")) then sysroot = path.join(sdkdir, cross) end if sysroot then if os.isdir(path.join(sysroot, "libc")) then sysroot = path.join(sysroot, "libc") end toolchain:add("cxflags", "--sysroot=" .. sysroot) toolchain:add("mxflags", "--sysroot=" .. sysroot) toolchain:add("asflags", "--sysroot=" .. sysroot) toolchain:add("ldflags", "--sysroot=" .. sysroot) toolchain:add("shflags", "--sysroot=" .. sysroot) end end if toolchain:is_plat("macosx") then local appledev = toolchain:config("appledev") if target_minver then local target = ("%s-apple-macos%s"):format(arch, target_minver) if appledev == "catalyst" then target = ("%s-apple-ios%s-macabi"):format(arch, target_minver) end march = "-target " .. target end end if march then toolchain:add("cxflags", march) toolchain:add("mxflags", march) toolchain:add("asflags", march) toolchain:add("ldflags", march) toolchain:add("shflags", march) end -- init flags for macOS if toolchain:is_plat("macosx") then local xcode_dir = get_config("xcode") local xcode_sdkver = toolchain:config("xcode_sdkver") local xcode_sdkdir = nil if xcode_dir and xcode_sdkver then xcode_sdkdir = xcode_dir .. "/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX" .. xcode_sdkver .. ".sdk" toolchain:add("cxflags", {"-isysroot", xcode_sdkdir}) toolchain:add("mxflags", {"-isysroot", xcode_sdkdir}) toolchain:add("ldflags", {"-isysroot", xcode_sdkdir}) toolchain:add("shflags", {"-isysroot", xcode_sdkdir}) else -- @see https://github.com/xmake-io/xmake/issues/1179 local macsdk = "/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk" if os.exists(macsdk) then toolchain:add("cxflags", {"-isysroot", macsdk}) toolchain:add("mxflags", {"-isysroot", macsdk}) toolchain:add("ldflags", {"-isysroot", macsdk}) toolchain:add("shflags", {"-isysroot", macsdk}) end end toolchain:add("mxflags", "-fobjc-arc") end -- add bin search library for loading some dependent .dll files windows local bindir = toolchain:bindir() if bindir and is_host("windows") then toolchain:add("runenvs", "PATH", bindir) end end) end)