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* 1、【后端】移除业务逻辑中的【MediatR】及中介者模式,启用【Redis队列】处理。 * Merge branch 'develop' into dahuihui/develop * 升级编辑器为CKEditor5 * Merge branch 'develop' into dahuihui/develop * Merge branch 'develop' into dahuihui/develop * 【后端】优化后端设置权限角色,反射controller和action的效率问题。 * 【后端】修复后端编辑商品问题。 * 【后端】修复腾讯云cos存储未调用bucket问题。#I42DF0 * Merge branch 'develop' into dahuihui/develop * 启用新域名及演示平台 * Merge branch 'develop' into dahuihui/develop * Merge branch 'develop' into dahuihui/develop * 调整说明 * Merge branch 'develop' into dahuihui/develop * 删除不需要的菜单 * 修复域名转发获取ip地址长度过长问题。 * 1、【后端】调整全局错误返回提示语。2、【数据库】修复20日删除3个表后,未清理干净问题。 * Merge branch 'develop' into dahuihui/develop * Merge branch 'develop' into dahuihui/develop * 调整全局错误返回提示语 * 修复商品批量处理报错的问题并优化展示界面。#I3X8PP * Merge branch 'develop' into dahuihui/develop * Merge branch 'develop' into dahuihui/develop * 增加过滤敏感词的功能。#I3W6CM * 增加Issue 和 Pull Request 模板 * 修复自定义上传路径上传至站点根目录,而非wwwroot的问题 #I41TD1 * Merge branch 'develop' into dahuihui/develop * 修复自定义上传路径的表单命名异常问题 * 使用新数据库 * 【数据库】修复mysql数据库decimal类型未带小数的问题。#I3WAUY * 更新数据库及脚本 * 2021-07-20 * Merge branch 'develop' into dahuihui/develop * 修复webapi不进入调试断点的问题。 * Merge branch 'develop' into dahuihui/develop * 修复后台前后端分离table面板启用自定义域名问题。 * 修复后台前后端分离域名未增加到html问题。 * Merge branch 'develop' into dahuihui/develop * 【后端】修复修改登录用户真实姓名长度问题。 * 修复后台管理配送方式维护错误问题 * 1、修复小程序注册问题,导致交互事情。不然盛派的组件有bug,在不注册微信公众号只注册微信小程序的时候,进行小程序消息操作,默认还是走的是微… * 修复消息模板不推送的问题 * Merge branch 'develop' into dahuihui/develop * Merge branch 'develop' into dahuihui/develop * 修复过期失效文档 * 调整代码生成器,增加初始化事务 * 调整接口端提示界面 * 修复弹窗不居中问题 * 调整一些命名方式 * 修复uni-app前端,用户订单列表【确认收货】按钮失效问题 * 1、修复mysql数据库下,报表统计sql的语法错误。2、为方便前端在不部署接口及后端的情况下测试uni-app前端,默认增加了测试接口地址… * Merge branch 'develop' into dahuihui/develop * 调整命名 * 增加docker-compose部署 * Merge branch 'develop' into dahuihui/develop * 修复因linux下存在数据与文件名称大小写不对应,导致找不到数据库表的问题,特重新发布一份表名与实体名称一一对应脚本。 * 新mysql表名存在大小写问题
233 lines
8.2 KiB
C#
233 lines
8.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Security.Cryptography;
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using System.IO;
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using System.Net;
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namespace CoreCms.Net.WeChat.Service.Utilities
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{
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class Cryptography
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{
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public static UInt32 HostToNetworkOrder(UInt32 inval)
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{
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UInt32 outval = 0;
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for (int i = 0; i < 4; i++)
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outval = (outval << 8) + ((inval >> (i * 8)) & 255);
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return outval;
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}
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public static Int32 HostToNetworkOrder(Int32 inval)
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{
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Int32 outval = 0;
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for (int i = 0; i < 4; i++)
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outval = (outval << 8) + ((inval >> (i * 8)) & 255);
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return outval;
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}
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/// <summary>
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/// 解密方法
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/// </summary>
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/// <param name="Input">密文</param>
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/// <param name="EncodingAESKey"></param>
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/// <returns></returns>
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///
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public static string AES_decrypt(String Input, string EncodingAESKey, ref string appid)
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{
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byte[] Key;
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Key = Convert.FromBase64String(EncodingAESKey + "=");
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byte[] Iv = new byte[16];
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Array.Copy(Key, Iv, 16);
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byte[] btmpMsg = AES_decrypt(Input, Iv, Key);
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int len = BitConverter.ToInt32(btmpMsg, 16);
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len = IPAddress.NetworkToHostOrder(len);
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byte[] bMsg = new byte[len];
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byte[] bAppid = new byte[btmpMsg.Length - 20 - len];
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Array.Copy(btmpMsg, 20, bMsg, 0, len);
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Array.Copy(btmpMsg, 20+len , bAppid, 0, btmpMsg.Length - 20 - len);
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string oriMsg = Encoding.UTF8.GetString(bMsg);
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appid = Encoding.UTF8.GetString(bAppid);
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return oriMsg;
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}
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public static String AES_encrypt(String Input, string EncodingAESKey, string appid)
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{
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byte[] Key;
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Key = Convert.FromBase64String(EncodingAESKey + "=");
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byte[] Iv = new byte[16];
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Array.Copy(Key, Iv, 16);
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string Randcode = CreateRandCode(16);
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byte[] bRand = Encoding.UTF8.GetBytes(Randcode);
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byte[] bAppid = Encoding.UTF8.GetBytes(appid);
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byte[] btmpMsg = Encoding.UTF8.GetBytes(Input);
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byte[] bMsgLen = BitConverter.GetBytes(HostToNetworkOrder(btmpMsg.Length));
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byte[] bMsg = new byte[bRand.Length + bMsgLen.Length + bAppid.Length + btmpMsg.Length];
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Array.Copy(bRand, bMsg, bRand.Length);
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Array.Copy(bMsgLen, 0, bMsg, bRand.Length, bMsgLen.Length);
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Array.Copy(btmpMsg, 0, bMsg, bRand.Length + bMsgLen.Length, btmpMsg.Length);
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Array.Copy(bAppid, 0, bMsg, bRand.Length + bMsgLen.Length + btmpMsg.Length, bAppid.Length);
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return AES_encrypt(bMsg, Iv, Key);
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}
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private static string CreateRandCode(int codeLen)
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{
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string codeSerial = "2,3,4,5,6,7,a,c,d,e,f,h,i,j,k,m,n,p,r,s,t,A,C,D,E,F,G,H,J,K,M,N,P,Q,R,S,U,V,W,X,Y,Z";
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if (codeLen == 0)
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{
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codeLen = 16;
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}
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string[] arr = codeSerial.Split(',');
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string code = "";
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int randValue = -1;
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Random rand = new Random(unchecked((int)DateTime.Now.Ticks));
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for (int i = 0; i < codeLen; i++)
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{
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randValue = rand.Next(0, arr.Length - 1);
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code += arr[randValue];
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}
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return code;
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}
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private static String AES_encrypt(String Input, byte[] Iv, byte[] Key)
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{
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var aes = new RijndaelManaged();
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//秘钥的大小,以位为单位
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aes.KeySize = 256;
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//支持的块大小
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aes.BlockSize = 128;
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//填充模式
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aes.Padding = PaddingMode.PKCS7;
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aes.Mode = CipherMode.CBC;
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aes.Key = Key;
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aes.IV = Iv;
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var encrypt = aes.CreateEncryptor(aes.Key, aes.IV);
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byte[] xBuff = null;
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using (var ms = new MemoryStream())
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{
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using (var cs = new CryptoStream(ms, encrypt, CryptoStreamMode.Write))
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{
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byte[] xXml = Encoding.UTF8.GetBytes(Input);
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cs.Write(xXml, 0, xXml.Length);
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}
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xBuff = ms.ToArray();
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}
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String Output = Convert.ToBase64String(xBuff);
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return Output;
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}
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private static String AES_encrypt(byte[] Input, byte[] Iv, byte[] Key)
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{
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var aes = new RijndaelManaged();
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//秘钥的大小,以位为单位
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aes.KeySize = 256;
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//支持的块大小
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aes.BlockSize = 128;
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//填充模式
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//aes.Padding = PaddingMode.PKCS7;
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aes.Padding = PaddingMode.None;
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aes.Mode = CipherMode.CBC;
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aes.Key = Key;
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aes.IV = Iv;
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var encrypt = aes.CreateEncryptor(aes.Key, aes.IV);
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byte[] xBuff = null;
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#region 自己进行PKCS7补位,用系统自己带的不行
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byte[] msg = new byte[Input.Length + 32 - Input.Length % 32];
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Array.Copy(Input, msg, Input.Length);
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byte[] pad = KCS7Encoder(Input.Length);
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Array.Copy(pad, 0, msg, Input.Length, pad.Length);
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#endregion
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#region 注释的也是一种方法,效果一样
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//ICryptoTransform transform = aes.CreateEncryptor();
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//byte[] xBuff = transform.TransformFinalBlock(msg, 0, msg.Length);
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#endregion
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using (var ms = new MemoryStream())
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{
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using (var cs = new CryptoStream(ms, encrypt, CryptoStreamMode.Write))
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{
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cs.Write(msg, 0, msg.Length);
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}
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xBuff = ms.ToArray();
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}
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String Output = Convert.ToBase64String(xBuff);
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return Output;
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}
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private static byte[] KCS7Encoder(int text_length)
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{
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int block_size = 32;
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// 计算需要填充的位数
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int amount_to_pad = block_size - (text_length % block_size);
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if (amount_to_pad == 0)
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{
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amount_to_pad = block_size;
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}
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// 获得补位所用的字符
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char pad_chr = chr(amount_to_pad);
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string tmp = "";
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for (int index = 0; index < amount_to_pad; index++)
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{
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tmp += pad_chr;
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}
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return Encoding.UTF8.GetBytes(tmp);
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}
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/**
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* 将数字转化成ASCII码对应的字符,用于对明文进行补码
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*
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* @param a 需要转化的数字
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* @return 转化得到的字符
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*/
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static char chr(int a)
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{
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byte target = (byte)(a & 0xFF);
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return (char)target;
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}
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private static byte[] AES_decrypt(String Input, byte[] Iv, byte[] Key)
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{
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RijndaelManaged aes = new RijndaelManaged();
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aes.KeySize = 256;
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aes.BlockSize = 128;
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aes.Mode = CipherMode.CBC;
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aes.Padding = PaddingMode.None;
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aes.Key = Key;
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aes.IV = Iv;
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var decrypt = aes.CreateDecryptor(aes.Key, aes.IV);
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byte[] xBuff = null;
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using (var ms = new MemoryStream())
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{
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using (var cs = new CryptoStream(ms, decrypt, CryptoStreamMode.Write))
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{
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byte[] xXml = Convert.FromBase64String(Input);
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byte[] msg = new byte[xXml.Length + 32 - xXml.Length % 32];
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Array.Copy(xXml, msg, xXml.Length);
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cs.Write(xXml, 0, xXml.Length);
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}
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xBuff = decode2(ms.ToArray());
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}
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return xBuff;
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}
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private static byte[] decode2(byte[] decrypted)
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{
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int pad = (int)decrypted[decrypted.Length - 1];
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if (pad < 1 || pad > 32)
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{
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pad = 0;
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}
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byte[] res = new byte[decrypted.Length - pad];
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Array.Copy(decrypted, 0, res, 0, decrypted.Length - pad);
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return res;
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}
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}
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}
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