Files
2016-08-08 02:37:18 +08:00

75 lines
2.4 KiB
C#

#if !DISABLE_DHT
//
// FindNodeResponse.cs
//
// Authors:
// Alan McGovern <alan.mcgovern@gmail.com>
//
// Copyright (C) 2008 Alan McGovern
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.Text;
using Tancoder.Torrent.BEncoding;
using System.Net;
namespace Tancoder.Torrent.Dht.Messages
{
public class FindNodeResponse : ResponseMessage
{
private static readonly BEncodedString NodesKey = "nodes";
private static readonly BEncodedString NodesKey2 = "nodes\0v";
public BEncodedString Nodes
{
get
{
if (Parameters.ContainsKey(NodesKey))
return (BEncodedString)Parameters[NodesKey];
else
return (BEncodedString)Parameters[NodesKey2];
}
set { Parameters[NodesKey] = value; }
}
public FindNodeResponse(NodeId id, BEncodedValue transactionId)
: base(id, transactionId)
{
Parameters.Add(NodesKey, new BEncodedString());
}
public FindNodeResponse(BEncodedDictionary d, QueryMessage m)
: base(d, m)
{
}
public override void Handle(IDhtEngine engine, Node node)
{
base.Handle(engine, node);
engine.Add(Node.FromCompactNode(Nodes.TextBytes));
}
}
}
#endif