namespace UIWidgets.Examples { using UIWidgets; using UIWidgets.Menu; using UnityEngine; /// /// Test context menu. /// public class TestContextMenu : MonoBehaviour { /// /// Info. /// [SerializeField] protected TextAdapter Info; /// /// Show info. /// /// Info. public void ShowInfo(string info) { Info.text = info; } /// /// Toggle check-mark. /// /// Item. public void ToggleCheckmark(MenuItem item) { item.Checked = !item.Checked; } } }