namespace UIWidgets.Examples
{
using UIWidgets;
using UIWidgets.Menu;
using UnityEngine;
///
/// Test context menu.
///
public class TestContextMenu : MonoBehaviour
{
///
/// Info.
///
[SerializeField]
protected TextAdapter Info;
///
/// Show info.
///
/// Info.
public void ShowInfo(string info)
{
Info.text = info;
}
///
/// Toggle check-mark.
///
/// Item.
public void ToggleCheckmark(MenuItem item)
{
item.Checked = !item.Checked;
}
}
}