namespace UIWidgets.Examples
{
using System;
using UnityEngine;
///
/// TableRow.
///
[Serializable]
public class TableRow
{
///
/// Cell01.
///
[SerializeField]
public string Cell01;
///
/// Cell02.
///
[SerializeField]
public int Cell02;
///
/// Cell03.
///
[SerializeField]
public Sprite Cell03;
///
/// Cell04.
///
[SerializeField]
public float Cell04;
}
}