namespace UIWidgets.Examples
{
using UIWidgets;
using UnityEngine;
///
/// Test Switch.
///
public class SwitchTest : MonoBehaviour
{
///
/// Switch.
///
[SerializeField]
protected Switch Switch;
///
/// Adds listeners.
///
[System.Diagnostics.CodeAnalysis.SuppressMessage("Performance", "HAA0603:Delegate allocation from a method group", Justification = "Required")]
protected virtual void Start()
{
if (Switch != null)
{
Switch.OnValueChanged.AddListener(OnSwitchChanged);
}
}
///
/// Handle switch changed event.
///
/// Status.
protected virtual void OnSwitchChanged(bool status)
{
Debug.Log(string.Format("switch status: {0}", status.ToString()));
}
///
/// Remove listeners.
///
[System.Diagnostics.CodeAnalysis.SuppressMessage("Performance", "HAA0603:Delegate allocation from a method group", Justification = "Required")]
protected virtual void OnDestroy()
{
if (Switch != null)
{
Switch.OnValueChanged.RemoveListener(OnSwitchChanged);
}
}
}
}