namespace UIWidgets
{
using UIWidgets.Styles;
using UnityEngine;
///
/// PickerStringV2.
///
public class PickerStringV2 : Picker
{
///
/// ListView.
///
[SerializeField]
public ListViewString ListView;
///
/// Prepare picker to open.
///
/// Default value.
public override void BeforeOpen(string defaultValue)
{
ListView.SelectedIndex = ListView.DataSource.IndexOf(defaultValue);
ListView.OnSelectObject.AddListener(ListViewCallback);
}
void ListViewCallback(int index)
{
var value = ListView.DataSource[index];
Selected(value);
}
///
/// Prepare picker to close.
///
public override void BeforeClose()
{
ListView.OnSelectObject.RemoveListener(ListViewCallback);
}
#region IStylable implementation
///
public override bool SetStyle(Style style)
{
base.SetStyle(style);
ListView.SetStyle(style);
style.Dialog.Button.ApplyTo(transform.Find("Buttons/Cancel"));
return true;
}
///
public override bool GetStyle(Style style)
{
base.GetStyle(style);
ListView.GetStyle(style);
style.Dialog.Button.GetFrom(transform.Find("Buttons/Cancel"));
return true;
}
#endregion
}
}