namespace UIWidgets
{
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.UI;
///
/// Picker for the TreeViewCustom.
///
/// Type of the TreeView.
/// Type of the TreeView component.
/// Type of the value.
/// Type of the node.
/// Type of the this picker.
public class PickerTreeViewCustom : Picker
where TTreeView : TreeViewCustom
where TTreeViewComponent : TreeViewComponentBase
where TNode : TreeNode
where TPicker : Picker
{
///
/// TreeView.
///
[SerializeField]
public TTreeView TreeView;
///
/// OK button.
///
[SerializeField]
public Button OkButton;
///
/// Prepare picker to open.
///
/// Default value.
public override void BeforeOpen(TNode defaultValue)
{
TreeView.SelectedIndex = Node2Index(defaultValue);
TreeView.NodeSelected.AddListener(NodeChanged);
TreeView.NodeDeselected.AddListener(NodeChanged);
OkButton.onClick.AddListener(OkClick);
NodeChanged(null);
}
///
/// Get node index.
///
/// Node.
/// Index.
protected int Node2Index(TNode node)
{
for (int i = 0; i < TreeView.DataSource.Count; i++)
{
if (TreeView.DataSource[i].Node.Equals(node))
{
return i;
}
}
return -1;
}
///
/// Handle selected node event.
///
/// Node.
protected virtual void NodeChanged(TreeNode node)
{
OkButton.interactable = TreeView.SelectedNode != null;
}
///
/// Handle OkButton click.
///
public void OkClick()
{
var node = TreeView.SelectedNode;
if (node == null)
{
return;
}
Selected(node as TNode);
}
///
/// Prepare picker to close.
///
public override void BeforeClose()
{
TreeView.NodeSelected.RemoveListener(NodeChanged);
TreeView.NodeDeselected.RemoveListener(NodeChanged);
OkButton.onClick.RemoveListener(OkClick);
}
#region IStylable implementation
///
public override bool SetStyle(Style style)
{
base.SetStyle(style);
TreeView.SetStyle(style);
style.Dialog.Button.ApplyTo(OkButton.gameObject);
style.Dialog.Button.ApplyTo(transform.Find("Buttons/Cancel"));
return true;
}
///
public override bool GetStyle(Style style)
{
base.GetStyle(style);
TreeView.GetStyle(style);
style.Dialog.Button.GetFrom(OkButton.gameObject);
style.Dialog.Button.GetFrom(transform.Find("Buttons/Cancel"));
return true;
}
#endregion
}
}