namespace UIWidgets
{
using UnityEngine;
///
/// References to the generated prefabs.
///
public class PrefabsMenuGenerated : ScriptableObject
{
///
/// Autocomplete.
///
[SerializeField]
public GameObject Autocomplete;
///
/// AutoCombobox.
///
[SerializeField]
public GameObject AutoCombobox;
///
/// Combobox.
///
[SerializeField]
public GameObject Combobox;
///
/// ComboboxMultiselect.
///
[SerializeField]
public GameObject ComboboxMultiselect;
///
/// DragInfo.
///
[SerializeField]
public GameObject DragInfo;
///
/// ListView.
///
[SerializeField]
public GameObject ListView;
///
/// Table.
///
[SerializeField]
public GameObject Table;
///
/// TileView.
///
[SerializeField]
public GameObject TileView;
///
/// TreeGraph.
///
[SerializeField]
public GameObject TreeGraph;
///
/// TreeView.
///
[SerializeField]
public GameObject TreeView;
///
/// PickerListView.
///
[SerializeField]
public GameObject PickerListView;
///
/// PickerTreeView.
///
[SerializeField]
public GameObject PickerTreeView;
///
/// Tooltip.
///
[SerializeField]
public GameObject Tooltip;
}
}