namespace UIWidgets { using UnityEngine; /// /// References to the generated prefabs. /// public class PrefabsMenuGenerated : ScriptableObject { /// /// Autocomplete. /// [SerializeField] public GameObject Autocomplete; /// /// AutoCombobox. /// [SerializeField] public GameObject AutoCombobox; /// /// Combobox. /// [SerializeField] public GameObject Combobox; /// /// ComboboxMultiselect. /// [SerializeField] public GameObject ComboboxMultiselect; /// /// DragInfo. /// [SerializeField] public GameObject DragInfo; /// /// ListView. /// [SerializeField] public GameObject ListView; /// /// Table. /// [SerializeField] public GameObject Table; /// /// TileView. /// [SerializeField] public GameObject TileView; /// /// TreeGraph. /// [SerializeField] public GameObject TreeGraph; /// /// TreeView. /// [SerializeField] public GameObject TreeView; /// /// PickerListView. /// [SerializeField] public GameObject PickerListView; /// /// PickerTreeView. /// [SerializeField] public GameObject PickerTreeView; /// /// Tooltip. /// [SerializeField] public GameObject Tooltip; } }