namespace UIWidgets
{
using UnityEngine;
using UnityEngine.UI;
///
/// Text null.
/// Used when not found any text component.
///
public class TextNull : ITextProxy
{
///
/// GameObject.
///
public GameObject GameObject
{
get
{
return null;
}
}
///
/// Graphic.
///
public Graphic Graphic
{
get
{
return null;
}
}
///
/// Color.
///
public Color color
{
get
{
return Color.clear;
}
set
{
}
}
///
/// Text.
///
public string text
{
get
{
return null;
}
set
{
}
}
///
/// Font size.
///
public float fontSize
{
get
{
return 0;
}
set
{
}
}
///
/// Font style.
///
public FontStyle fontStyle
{
get
{
return FontStyle.Normal;
}
set
{
}
}
///
/// Bold.
///
public bool Bold
{
get
{
return false;
}
set
{
}
}
///
/// Italic.
///
public bool Italic
{
get
{
return false;
}
set
{
}
}
}
}