namespace UIWidgets
{
using System;
using UnityEngine;
///
/// TreeViewDataSourceItem.
///
[Serializable]
public class TreeViewDataSourceItem
{
///
/// The depth.
///
[SerializeField]
public int Depth;
///
/// The is visible.
///
[SerializeField]
public bool IsVisible = true;
///
/// The is expanded.
///
[SerializeField]
public bool IsExpanded;
///
/// The icon.
///
[SerializeField]
public Sprite Icon;
///
/// The name.
///
[SerializeField]
public string Name;
///
/// The value.
///
[SerializeField]
public int Value;
///
/// The tag.
///
[SerializeField]
public object Tag;
}
}