namespace UIWidgets { using System; using UnityEngine; /// /// TreeViewDataSourceItem. /// [Serializable] public class TreeViewDataSourceItem { /// /// The depth. /// [SerializeField] public int Depth; /// /// The is visible. /// [SerializeField] public bool IsVisible = true; /// /// The is expanded. /// [SerializeField] public bool IsExpanded; /// /// The icon. /// [SerializeField] public Sprite Icon; /// /// The name. /// [SerializeField] public string Name; /// /// The value. /// [SerializeField] public int Value; /// /// The tag. /// [SerializeField] public object Tag; } }