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78 lines
1.5 KiB
C#
78 lines
1.5 KiB
C#
namespace UIWidgets.Examples
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{
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using UnityEngine;
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using UnityEngine.Serialization;
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using UnityEngine.UI;
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/// <summary>
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/// Display current version number.
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/// </summary>
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public class SceneVersionNumber : MonoBehaviour, IUpgradeable
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{
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/// <summary>
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/// File with version number.
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/// </summary>
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[SerializeField]
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[FormerlySerializedAs("versionFile")]
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public TextAsset VersionFile;
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/// <summary>
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/// Label to display version number.
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/// </summary>
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[SerializeField]
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[HideInInspector]
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[System.Obsolete("Replaced with LabelAdapter.")]
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public Text Label;
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/// <summary>
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/// Label to display version number.
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/// </summary>
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[SerializeField]
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public TextAdapter LabelAdapter;
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/// <summary>
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/// Start this instance.
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/// </summary>
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public void Start()
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{
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DisplayVersion();
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}
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/// <summary>
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/// Display current version number.
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/// </summary>
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public void DisplayVersion()
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{
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if (LabelAdapter != null)
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{
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var version = string.Format("v{0}", VersionFile.text);
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if (LabelAdapter.text != version)
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{
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LabelAdapter.text = version;
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}
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}
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}
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/// <summary>
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/// Upgrade this instance.
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/// </summary>
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public virtual void Upgrade()
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{
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#pragma warning disable 0612, 0618
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Utilities.GetOrAddComponent(Label, ref LabelAdapter);
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#pragma warning restore 0612, 0618
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}
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#if UNITY_EDITOR
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/// <summary>
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/// Validate this instance.
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/// </summary>
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protected virtual void OnValidate()
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{
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Compatibility.Upgrade(this);
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DisplayVersion();
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}
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#endif
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}
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} |