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14 lines
313 B
C#
14 lines
313 B
C#
namespace UIWidgets.Menu
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{
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using UnityEngine.Events;
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/// <summary>
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/// Menu item over event.
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/// First argument is index of the menu item.
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/// Second argument is true if pointer event; otherwise false.
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/// </summary>
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[System.Serializable]
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public class MenuItemOverEvent : UnityEvent<int, bool>
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{
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}
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} |