import org.frice.Game; import org.frice.anim.rotate.SimpleRotate; import org.frice.obj.sub.ShapeObject; import org.frice.resource.graphics.ColorResource; import org.frice.util.shape.FOval; import static org.frice.Initializer.launch; public class DemoRotate extends Game { @Override public void onInit() { setSize(400, 400); ShapeObject object = new ShapeObject(ColorResource.西木野取款姬, new FOval(40.0, 80.0), 160.0, 120.0); object.addAnim(new SimpleRotate(-10.0)); ShapeObject object1 = new ShapeObject(ColorResource.八云蓝, new FOval(40.0, 80.0), 160.0, 120.0); object1.addAnim(new SimpleRotate(10.0)); addObject(object, object1); } public static void main(String[] args) { launch(DemoRotate.class); } }