Files
ice1000 8e8ab3cba9 淦
2017-12-05 12:02:07 +08:00

62 lines
1.5 KiB
Java

import org.frice.Game;
import org.frice.Initializer;
import org.frice.anim.move.AccelerateMove;
import org.frice.anim.move.AccurateMove;
import org.frice.obj.sub.ImageObject;
import org.frice.resource.image.WebImageResource;
import org.frice.utils.time.FTimer;
import org.jetbrains.annotations.NotNull;
import static org.frice.Initializer.launch;
/**
* Demo for accelerate (AccelerateMove), this is a simple gravity mode.
* <p>
* Created by ice1000 on 2016/8/15.
*
* @author ice1000
* @since v0.2.1
*/
public class Demo2 extends Game {
private FTimer timer;
private ImageObject object1;
private ImageObject object2;
public static final String URL = "https://avatars3.githubusercontent.com/u/16398479";
public static void main(String[] args) {
launch(Demo2.class);
}
@Override
public void onInit() {
setSize(800, 800);
object1 = new ImageObject(new WebImageResource(URL), 0, 620);
object1.addAnim(new AccelerateMove(0, 10));
object1.addAnim(new AccurateMove(0, -600));
object1.addAnim(new AccurateMove(100, 0));
addObject(object1, object2 = make());
timer = new FTimer(5000);
}
@Override
public void onRefresh() {
if (timer.ended()) {
removeObject(object1, object2);
addObject(object1 = make(), object2 = make());
}
}
@NotNull
private ImageObject make() {
return new ImageObject(
new WebImageResource(URL),
// new FileImageResource("1.png"),
20, 720) {{
addAnim(new AccelerateMove(0, 10));
addAnim(new AccurateMove(0, -700));
addAnim(new AccurateMove(280, 0));
}};
}
}