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Objective-C

/*!
* iOS SDK
*
* Tencent is pleased to support the open source community by making
* Hippy available.
*
* Copyright (C) 2019 THL A29 Limited, a Tencent company.
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import "HippyView.h"
#import "HippyAutoInsetsProtocol.h"
#import "HippyBorderDrawing.h"
#import "HippyConvert.h"
#import "HippyLog.h"
#import "HippyUtils.h"
#import "UIView+Hippy.h"
#import "HippyBackgroundImageCacheManager.h"
#import "HippyGradientObject.h"
#import "HippyBridge.h"
static CGSize makeSizeConstrainWithType(CGSize originSize, CGSize constrainSize, NSString *resizeMode) {
// width / height
const CGFloat deviceHeight = originSize.width / originSize.height;
if (resizeMode && NSOrderedSame == [resizeMode compare:@"contain" options:NSCaseInsensitiveSearch]) {
CGSize result = originSize;
result.width = constrainSize.width;
result.height = result.width / deviceHeight;
if (result.height > constrainSize.height) {
result.height = constrainSize.height;
result.width = result.height * deviceHeight;
}
return result;
} else if (resizeMode && NSOrderedSame == [resizeMode compare:@"cover" options:NSCaseInsensitiveSearch]) {
CGSize result = originSize;
result.width = constrainSize.width;
result.height = result.width / deviceHeight;
if (result.height < constrainSize.height) {
result.height = constrainSize.height;
result.width = result.height * deviceHeight;
}
return result;
}
return originSize;
}
static bool isPointInsideView(UIView *view, CGPoint point) {
// use presentationLayer to adapt the view with animation
CALayer *presentationLayer = view.layer.presentationLayer;
if (presentationLayer) {
CGPoint layerPoint = [presentationLayer convertPoint:point fromLayer:view.layer];
return [presentationLayer containsPoint:layerPoint];
}
return false;
}
dispatch_queue_t global_hpview_queue(void) {
static dispatch_queue_t g_background_queue = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
g_background_queue = dispatch_queue_create("com.tencent.mtt.hippy.hpview", DISPATCH_QUEUE_SERIAL);
});
return g_background_queue;
}
@implementation UIView (HippyViewUnmounting)
- (void)hippy_remountAllSubviews {
// Normal views don't support unmounting, so all
// this does is forward message to our subviews,
// in case any of those do support it
for (UIView *subview in self.subviews) {
[subview hippy_remountAllSubviews];
}
}
- (void)hippy_updateClippedSubviewsWithClipRect:(CGRect)clipRect relativeToView:(UIView *)clipView {
// Even though we don't support subview unmounting
// we do support clipsToBounds, so if that's enabled
// we'll update the clipping
if (self.clipsToBounds && self.subviews.count > 0) {
clipRect = [clipView convertRect:clipRect toView:self];
clipRect = CGRectIntersection(clipRect, self.bounds);
clipView = self;
}
// Normal views don't support unmounting, so all
// this does is forward message to our subviews,
// in case any of those do support it
for (UIView *subview in self.subviews) {
[subview hippy_updateClippedSubviewsWithClipRect:clipRect relativeToView:clipView];
}
}
- (UIView *)hippy_findClipView {
UIView *testView = self;
UIView *clipView = nil;
CGRect clipRect = self.bounds;
// We will only look for a clipping view up the view hierarchy until we hit the root view.
while (testView) {
if (testView.clipsToBounds) {
if (clipView) {
CGRect testRect = [clipView convertRect:clipRect toView:testView];
if (!CGRectContainsRect(testView.bounds, testRect)) {
clipView = testView;
clipRect = CGRectIntersection(testView.bounds, testRect);
}
} else {
clipView = testView;
clipRect = [self convertRect:self.bounds toView:clipView];
}
}
if ([testView isHippyRootView]) {
break;
}
testView = testView.superview;
}
return clipView ?: self.window;
}
- (UIView *)nextResponseViewAtPoint:(CGPoint)point {
UIView *superView = [self superview];
if (superView && self.hippyTag) {
NSArray<UIView *> *subviews = [superView subviews];
NSUInteger index = [subviews indexOfObject:self];
if (0 != index) {
for (NSInteger i = index - 1; i >= 0; i--) {
UIView *siblingView = subviews[i];
CGPoint pointInsiblingView = [self convertPoint:point toView:siblingView];
BOOL pointInside = isPointInsideView(siblingView, pointInsiblingView);
if (pointInside) {
UIView *hitTestView = [siblingView hitTest:pointInsiblingView withEvent:nil];
return hitTestView ? hitTestView : siblingView;
}
}
}
}
return superView;
}
@end
static NSString *HippyRecursiveAccessibilityLabel(UIView *view) {
NSMutableString *str = [NSMutableString stringWithString:@""];
for (UIView *subview in view.subviews) {
NSString *label = subview.accessibilityLabel;
if (label) {
[str appendString:@" "];
[str appendString:label];
} else {
[str appendString:HippyRecursiveAccessibilityLabel(subview)];
}
}
return str;
}
@implementation HippyView {
UIColor *_backgroundColor;
HippyBackgroundImageCacheManager *_backgroundCachemanager;
}
@synthesize hippyZIndex = _hippyZIndex;
- (instancetype)initWithBridge:(HippyBridge *)bridge {
self = [super init];
if (self) {
_bridge = bridge;
}
return self;
}
- (instancetype)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
if (self) {
_borderWidth = -1;
_borderTopWidth = -1;
_borderRightWidth = -1;
_borderBottomWidth = -1;
_borderLeftWidth = -1;
_borderTopLeftRadius = -1;
_borderTopRightRadius = -1;
_borderBottomLeftRadius = -1;
_borderBottomRightRadius = -1;
_borderStyle = HippyBorderStyleSolid;
_backgroundColor = super.backgroundColor;
self.layer.shadowOffset = CGSizeZero;
self.layer.shadowRadius = 0.f;
}
return self;
}
HIPPY_NOT_IMPLEMENTED(-(instancetype)initWithCoder : unused)
- (NSString *)accessibilityLabel {
if (super.accessibilityLabel) {
return super.accessibilityLabel;
}
return HippyRecursiveAccessibilityLabel(self);
}
- (void)setPointerEvents:(HippyPointerEvents)pointerEvents {
_pointerEvents = pointerEvents;
self.userInteractionEnabled = (pointerEvents != HippyPointerEventsNone);
if (pointerEvents == HippyPointerEventsBoxNone) {
self.accessibilityViewIsModal = NO;
}
}
- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event {
BOOL canReceiveTouchEvents = ([self isUserInteractionEnabled] && ![self isHidden]);
if (!canReceiveTouchEvents) {
return nil;
}
// `hitSubview` is the topmost subview which was hit. The hit point can
// be outside the bounds of `view` (e.g., if -clipsToBounds is NO).
UIView *hitSubview = nil;
BOOL isPointInside = isPointInsideView(self, point);
BOOL needsHitSubview = !(_pointerEvents == HippyPointerEventsNone || _pointerEvents == HippyPointerEventsBoxOnly);
if (needsHitSubview && (![self clipsToBounds] || isPointInside)) {
// The default behaviour of UIKit is that if a view does not contain a point,
// then no subviews will be returned from hit testing, even if they contain
// the hit point. By doing hit testing directly on the subviews, we bypass
// the strict containment policy (i.e., UIKit guarantees that every ancestor
// of the hit view will return YES from -pointInside:withEvent:). See:
// - https://developer.apple.com/library/ios/qa/qa2013/qa1812.html
for (UIView *subview in [self.subviews reverseObjectEnumerator]) {
CGPoint convertedPoint = [subview convertPoint:point fromView:self];
hitSubview = [subview hitTest:convertedPoint withEvent:event];
if (hitSubview != nil) {
break;
}
}
}
UIView *hitView = (isPointInside ? self : nil);
switch (_pointerEvents) {
case HippyPointerEventsNone:
return nil;
case HippyPointerEventsUnspecified:
return hitSubview ?: hitView;
case HippyPointerEventsBoxOnly:
return hitView;
case HippyPointerEventsBoxNone:
return hitSubview;
default:
HippyLogError(@"Invalid pointer-events specified %ld on %@", (long)_pointerEvents, self);
return hitSubview ?: hitView;
}
}
- (NSString *)description {
NSString *superDescription = super.description;
NSRange semicolonRange = [superDescription rangeOfString:@";"];
NSString *replacement = [NSString stringWithFormat:@"; hippyTag: %@;", self.hippyTag];
return [superDescription stringByReplacingCharactersInRange:semicolonRange withString:replacement];
}
#pragma mark - Statics for dealing with layoutGuides
+ (void)autoAdjustInsetsForView:(UIView<HippyAutoInsetsProtocol> *)parentView
withScrollView:(UIScrollView *)scrollView
updateOffset:(BOOL)updateOffset {
UIEdgeInsets baseInset = parentView.contentInset;
CGFloat previousInsetTop = scrollView.contentInset.top;
CGPoint contentOffset = scrollView.contentOffset;
if (parentView.automaticallyAdjustContentInsets) {
UIEdgeInsets autoInset = [self contentInsetsForView:parentView];
baseInset.top += autoInset.top;
baseInset.bottom += autoInset.bottom;
baseInset.left += autoInset.left;
baseInset.right += autoInset.right;
}
scrollView.contentInset = baseInset;
scrollView.scrollIndicatorInsets = baseInset;
if (updateOffset) {
// If we're adjusting the top inset, then let's also adjust the contentOffset so that the view
// elements above the top guide do not cover the content.
// This is generally only needed when your views are initially laid out, for
// manual changes to contentOffset, you can optionally disable this step
CGFloat currentInsetTop = scrollView.contentInset.top;
if (currentInsetTop != previousInsetTop) {
contentOffset.y -= (currentInsetTop - previousInsetTop);
scrollView.contentOffset = contentOffset;
}
}
}
+ (UIEdgeInsets)contentInsetsForView:(UIView *)view {
while (view) {
UIViewController *controller = view.hippyViewController;
if (controller) {
return controller.view.safeAreaInsets;
}
view = view.superview;
}
return UIEdgeInsetsZero;
}
#pragma mark - View unmounting
- (void)hippy_remountAllSubviews {
if (_removeClippedSubviews) {
for (UIView *view in self.sortedHippySubviews) {
if (view.superview != self) {
[self addSubview:view];
[view hippy_remountAllSubviews];
}
}
} else {
// If _removeClippedSubviews is false, we must already be showing all subviews
[super hippy_remountAllSubviews];
}
}
- (void)hippy_updateClippedSubviewsWithClipRect:(CGRect)clipRect relativeToView:(UIView *)clipView {
// TODO (#5906496): for scrollviews (the primary use-case) we could
// optimize this by only doing a range check along the scroll axis,
// instead of comparing the whole frame
if (!_removeClippedSubviews) {
// Use default behavior if unmounting is disabled
return [super hippy_updateClippedSubviewsWithClipRect:clipRect relativeToView:clipView];
}
if (self.hippySubviews.count == 0) {
// Do nothing if we have no subviews
return;
}
if (CGSizeEqualToSize(self.bounds.size, CGSizeZero)) {
// Do nothing if layout hasn't happened yet
return;
}
// Convert clipping rect to local coordinates
clipRect = [clipView convertRect:clipRect toView:self];
clipRect = CGRectIntersection(clipRect, self.bounds);
clipView = self;
// Mount / unmount views
for (UIView *view in self.sortedHippySubviews) {
if (!CGRectIsEmpty(CGRectIntersection(clipRect, view.frame))) {
// View is at least partially visible, so remount it if unmounted
[self addSubview:view];
// Then test its subviews
if (CGRectContainsRect(clipRect, view.frame)) {
// View is fully visible, so remount all subviews
[view hippy_remountAllSubviews];
} else {
// View is partially visible, so update clipped subviews
[view hippy_updateClippedSubviewsWithClipRect:clipRect relativeToView:clipView];
}
} else if (view.superview) {
// View is completely outside the clipRect, so unmount it
[view removeFromSuperview];
}
}
}
- (void)setRemoveClippedSubviews:(BOOL)removeClippedSubviews {
if (!removeClippedSubviews && _removeClippedSubviews) {
[self hippy_remountAllSubviews];
}
_removeClippedSubviews = removeClippedSubviews;
}
- (void)didUpdateHippySubviews {
if (_removeClippedSubviews) {
[self updateClippedSubviews];
} else {
[super didUpdateHippySubviews];
}
}
- (void)updateClippedSubviews {
// Find a suitable view to use for clipping
UIView *clipView = [self hippy_findClipView];
if (clipView) {
[self hippy_updateClippedSubviewsWithClipRect:clipView.bounds relativeToView:clipView];
}
}
- (void)layoutSubviews {
// TODO (#5906496): this a nasty performance drain, but necessary
// to prevent gaps appearing when the loading spinner disappears.
// We might be able to fix this another way by triggering a call
// to updateClippedSubviews manually after loading
[super layoutSubviews];
if (_removeClippedSubviews) {
[self updateClippedSubviews];
}
}
#pragma mark - Borders
- (UIColor *)backgroundColor {
return _backgroundColor;
}
- (void)setBackgroundColor:(UIColor *)backgroundColor {
if ([_backgroundColor isEqual:backgroundColor]) {
return;
}
_backgroundColor = backgroundColor;
[self.layer setNeedsDisplay];
}
- (void)setBackgroundImageUrl:(NSString *)backgroundImageUrl {
if (![_backgroundImageUrl isEqualToString:backgroundImageUrl]) {
_backgroundImageUrl = [backgroundImageUrl copy];
[self.layer setNeedsDisplay];
}
}
- (UIEdgeInsets)bordersAsInsets {
const CGFloat borderWidth = MAX(0, _borderWidth);
return (UIEdgeInsets) {
_borderTopWidth >= 0 ? _borderTopWidth : borderWidth,
_borderLeftWidth >= 0 ? _borderLeftWidth : borderWidth,
_borderBottomWidth >= 0 ? _borderBottomWidth : borderWidth,
_borderRightWidth >= 0 ? _borderRightWidth : borderWidth,
};
}
- (HippyCornerRadii)cornerRadii {
// Get corner radii
const CGFloat radius = MAX(0, _borderRadius);
const CGFloat topLeftRadius = _borderTopLeftRadius >= 0 ? _borderTopLeftRadius : radius;
const CGFloat topRightRadius = _borderTopRightRadius >= 0 ? _borderTopRightRadius : radius;
const CGFloat bottomLeftRadius = _borderBottomLeftRadius >= 0 ? _borderBottomLeftRadius : radius;
const CGFloat bottomRightRadius = _borderBottomRightRadius >= 0 ? _borderBottomRightRadius : radius;
// Get scale factors required to prevent radii from overlapping
const CGSize size = self.bounds.size;
const CGFloat topScaleFactor = HippyZeroIfNaN(MIN(1, size.width / (topLeftRadius + topRightRadius)));
const CGFloat bottomScaleFactor = HippyZeroIfNaN(MIN(1, size.width / (bottomLeftRadius + bottomRightRadius)));
const CGFloat rightScaleFactor = HippyZeroIfNaN(MIN(1, size.height / (topRightRadius + bottomRightRadius)));
const CGFloat leftScaleFactor = HippyZeroIfNaN(MIN(1, size.height / (topLeftRadius + bottomLeftRadius)));
// Return scaled radii
return (HippyCornerRadii) {
topLeftRadius * MIN(topScaleFactor, leftScaleFactor),
topRightRadius * MIN(topScaleFactor, rightScaleFactor),
bottomLeftRadius * MIN(bottomScaleFactor, leftScaleFactor),
bottomRightRadius * MIN(bottomScaleFactor, rightScaleFactor),
};
}
- (void)hippySetFrame:(CGRect)frame {
// If frame is zero, or below the threshold where the border radii can
// be rendered as a stretchable image, we'll need to re-render.
// TODO: detect up-front if re-rendering is necessary
CGSize oldSize = self.bounds.size;
[super hippySetFrame:frame];
if (!CGSizeEqualToSize(self.bounds.size, oldSize)) {
[self.layer setNeedsDisplay];
}
}
- (HippyBorderColors)borderColors {
return (HippyBorderColors) {
_borderTopColor ?: _borderColor,
_borderLeftColor ?: _borderColor,
_borderBottomColor ?: _borderColor,
_borderRightColor ?: _borderColor,
};
}
void HippyBoarderColorsRetain(HippyBorderColors c) {
if (c.top) {
CGColorRetain(c.top);
}
if (c.bottom) {
CGColorRetain(c.bottom);
}
if (c.left) {
CGColorRetain(c.left);
}
if (c.right) {
CGColorRetain(c.right);
}
}
void HippyBoarderColorsRelease(HippyBorderColors c) {
if (c.top) {
CGColorRelease(c.top);
}
if (c.bottom) {
CGColorRelease(c.bottom);
}
if (c.left) {
CGColorRelease(c.left);
}
if (c.right) {
CGColorRelease(c.right);
}
}
- (void)drawShadowForLayer {
self.layer.shadowPath = nil;
if (0 != self.shadowSpread) {
CGRect rect = CGRectInset(self.layer.bounds, -self.shadowSpread, -self.shadowSpread);
UIBezierPath *path = [UIBezierPath bezierPathWithRect:rect];
self.layer.shadowPath = path.CGPath;
}
}
- (CALayerContentsFilter)minificationFilter {
return kCAFilterLinear;
}
- (CALayerContentsFilter)magnificationFilter {
return kCAFilterNearest;
}
- (void)displayLayer:(CALayer *)layer {
if (CGSizeEqualToSize(layer.bounds.size, CGSizeZero)) {
return;
}
[self drawShadowForLayer];
const HippyCornerRadii cornerRadii = [self cornerRadii];
const UIEdgeInsets borderInsets = [self bordersAsInsets];
const HippyBorderColors borderColors = [self borderColors];
UIColor *backgroundColor = self.backgroundColor;
BOOL useIOSBorderRendering = !HippyRunningInTestEnvironment() && HippyCornerRadiiAreEqual(cornerRadii) && HippyBorderInsetsAreEqual(borderInsets)
&& HippyBorderColorsAreEqual(borderColors) && _borderStyle == HippyBorderStyleSolid &&
// iOS draws borders in front of the content whereas CSS draws them behind
// the content. For this reason, only use iOS border drawing when clipping
// or when the border is hidden.
(borderInsets.top == 0 || (borderColors.top && CGColorGetAlpha(borderColors.top) == 0) || self.clipsToBounds);
// iOS clips to the outside of the border, but CSS clips to the inside. To
// solve this, we'll need to add a container view inside the main view to
// correctly clip the subviews.
BOOL canHandleBackgroundImageURL = [[self backgroundCachemanager] canHandleImageURL:_backgroundImageUrl] || self.gradientObject;
if (useIOSBorderRendering && !canHandleBackgroundImageURL) {
layer.cornerRadius = cornerRadii.topLeft;
layer.borderColor = borderColors.left;
layer.borderWidth = borderInsets.left;
layer.backgroundColor = backgroundColor.CGColor;
layer.contents = nil;
layer.needsDisplayOnBoundsChange = NO;
layer.mask = nil;
return;
}
__weak __typeof(self) weakSelf = self;
[self getLayerContentForColor:nil completionBlock:^(UIImage *contentImage) {
if (nil == contentImage) {
return;
}
dispatch_async(dispatch_get_main_queue(), ^{
__strong __typeof(weakSelf) strongSelf = weakSelf;
if (!strongSelf) {
return;
}
CALayer *strongLayer = strongSelf.layer;
CGRect contentsCenter = ({
CGSize size = contentImage.size;
UIEdgeInsets insets = contentImage.capInsets;
CGRectMake(insets.left / size.width, insets.top / size.height, 1.0 / size.width, 1.0 / size.height);
});
BOOL needsDisplay = [strongLayer needsDisplay];
strongLayer.contents = (id)contentImage.CGImage;
strongLayer.backgroundColor = NULL;
// weakLayer.contents = (id)image.CGImage;
strongLayer.contentsScale = contentImage.scale;
strongLayer.needsDisplayOnBoundsChange = YES;
strongLayer.magnificationFilter = [strongSelf magnificationFilter];
strongLayer.minificationFilter = [strongSelf minificationFilter];
const BOOL isResizable = !UIEdgeInsetsEqualToEdgeInsets(contentImage.capInsets, UIEdgeInsetsZero);
[strongSelf updateClippingForLayer:strongLayer];
if (isResizable) {
strongLayer.contentsCenter = contentsCenter;
} else {
strongLayer.contentsCenter = CGRectMake(0.0, 0.0, 1.0, 1.0);
}
if (needsDisplay) {
[strongLayer setNeedsDisplay];
}
});
}];
}
- (BOOL)getLayerContentForColor:(UIColor *)color completionBlock:(void (^)(UIImage *))contentBlock {
const HippyCornerRadii cornerRadii = [self cornerRadii];
const UIEdgeInsets borderInsets = [self bordersAsInsets];
const HippyBorderColors borderColors = [self borderColors];
UIColor *backgroundColor = color?:self.backgroundColor;
CGRect theFrame = self.frame;
NSInteger clipToBounds = self.clipsToBounds;
NSString *backgroundSize = self.backgroundSize;
UIImage *image = HippyGetBorderImage(
self.borderStyle, theFrame.size, cornerRadii, borderInsets, borderColors, backgroundColor.CGColor, clipToBounds, !self.gradientObject);
if (image == nil) {
contentBlock(nil);
return YES;
}
if (!self.backgroundImageUrl && !self.gradientObject) {
contentBlock(image);
return YES;
} else if (self.backgroundImageUrl) {
CGSize size = theFrame.size;
if (0 >= size.width || 0 >= size.height) {
contentBlock(nil);
return YES;
}
CGFloat backgroundPositionX = self.backgroundPositionX;
CGFloat backgroundPositionY = self.backgroundPositionY;
__weak __typeof(self)weakSelf = self;
__weak HippyBackgroundImageCacheManager *weakBackgroundCacheManager = [self backgroundCachemanager];
NSString *backgroundImageUrl = self.backgroundImageUrl;
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
__strong __typeof(weakSelf)strongSelf = weakSelf;
if (!strongSelf) {
return;
}
[weakBackgroundCacheManager imageWithUrl:backgroundImageUrl completionHandler:^(UIImage *decodedImage, NSError *error) {
if (error) {
HippyLogError(@"weakBackgroundCacheManagerLog %@", error);
return;
}
if (!decodedImage) {
contentBlock(nil);
}
UIGraphicsImageRendererFormat *rendererFormat = [UIGraphicsImageRendererFormat preferredFormat];
rendererFormat.scale = image.scale;
UIGraphicsImageRenderer *imageRenderer = [[UIGraphicsImageRenderer alloc] initWithSize:theFrame.size format:rendererFormat];
UIImage *renderedImage = [imageRenderer imageWithActions:^(UIGraphicsImageRendererContext * _Nonnull rendererContext) {
// draw background image
CGSize imageSize = decodedImage.size;
CGSize targetSize = UIEdgeInsetsInsetRect(theFrame, borderInsets).size;
CGSize drawSize = makeSizeConstrainWithType(imageSize, targetSize, backgroundSize);
CGPoint originOffset = CGPointMake((targetSize.width - drawSize.width) / 2.0,
(targetSize.height - drawSize.height) / 2.0);
[decodedImage drawInRect:CGRectMake(borderInsets.left + backgroundPositionX + originOffset.x,
borderInsets.top + backgroundPositionY + originOffset.y,
drawSize.width,
drawSize.height)];
// draw border
if (image) {
CGSize size = theFrame.size;
[image drawInRect:(CGRect) { CGPointZero, size }];
}
}];
contentBlock(renderedImage);
}];
});
return NO;
} else if (self.gradientObject) {
CGSize size = theFrame.size;
if (0 >= size.width || 0 >= size.height) {
contentBlock(nil);
return YES;
}
HippyGradientObject *gradientObject = self.gradientObject;
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
CanvasInfo info = {size, {0,0,0,0}, {{0,0},{0,0},{0,0},{0,0}}};
info.size = size;
info.cornerRadii = cornerRadii;
UIGraphicsImageRendererFormat *format = [UIGraphicsImageRendererFormat defaultFormat];
format.scale = image.scale;
UIGraphicsImageRenderer *renderer = [[UIGraphicsImageRenderer alloc] initWithSize:size format:format];
UIImage *resultingImage = [renderer imageWithActions:^(UIGraphicsImageRendererContext * _Nonnull rendererContext) {
CGContextRef context = rendererContext.CGContext;
// Draw gradient
[gradientObject drawInContext:context canvasInfo:info];
// Draw border image
[image drawInRect:CGRectMake(0, 0, size.width, size.height)];
}];
contentBlock(resultingImage);
});
return NO;
}
return YES;
}
- (HippyBackgroundImageCacheManager *)backgroundCachemanager {
if (!_backgroundCachemanager) {
_backgroundCachemanager = [[HippyBackgroundImageCacheManager alloc] init];
_backgroundCachemanager.bridge = [self bridge];
}
return _backgroundCachemanager;
}
static BOOL HippyLayerHasShadow(CALayer *layer) {
return layer.shadowOpacity * CGColorGetAlpha(layer.shadowColor) > 0;
}
- (void)hippySetInheritedBackgroundColor:(UIColor *)inheritedBackgroundColor {
// Inherit background color if a shadow has been set, as an optimization
if (HippyLayerHasShadow(self.layer)) {
self.backgroundColor = inheritedBackgroundColor;
}
}
- (void)updateClippingForLayer:(CALayer *)layer {
CALayer *mask = nil;
CGFloat cornerRadius = 0;
if (self.clipsToBounds) {
const HippyCornerRadii cornerRadii = [self cornerRadii];
if (HippyCornerRadiiAreEqual(cornerRadii)) {
cornerRadius = cornerRadii.topLeft;
} else {
CAShapeLayer *shapeLayer = [CAShapeLayer layer];
CGPathRef path = HippyPathCreateWithRoundedRect(self.bounds, HippyGetCornerInsets(cornerRadii, UIEdgeInsetsZero), NULL);
shapeLayer.path = path;
CGPathRelease(path);
mask = shapeLayer;
}
}
layer.cornerRadius = cornerRadius;
layer.mask = mask;
}
#pragma mark Border Color
#define setBorderColor(side) \
-(void)setBorder##side##Color : (CGColorRef)color { \
if (CGColorEqualToColor(_border##side##Color, color)) { \
return; \
} \
CGColorRelease(_border##side##Color); \
_border##side##Color = CGColorRetain(color); \
[self.layer setNeedsDisplay]; \
}
setBorderColor()
setBorderColor(Top)
setBorderColor(Right)
setBorderColor(Bottom)
setBorderColor(Left)
#pragma mark - Border Width
#define setBorderWidth(side) \
-(void)setBorder##side##Width : (CGFloat)width { \
if (_border##side##Width == width) { \
return; \
} \
_border##side##Width = width; \
[self.layer setNeedsDisplay]; \
}
setBorderWidth()
setBorderWidth(Top)
setBorderWidth(Right)
setBorderWidth(Bottom)
setBorderWidth(Left)
#pragma mark - Border Radius
#define setBorderRadius(side) \
-(void)setBorder##side##Radius : (CGFloat)radius { \
if (_border##side##Radius == radius) { \
return; \
} \
_border##side##Radius = radius; \
[self.layer setNeedsDisplay]; \
}
setBorderRadius()
setBorderRadius(TopLeft)
setBorderRadius(TopRight)
setBorderRadius(BottomLeft)
setBorderRadius(BottomRight)
#pragma mark - Border Style
#define setBorderStyle(side) \
-(void)setBorder##side##Style : (HippyBorderStyle)style { \
if (_border##side##Style == style) { \
return; \
} \
_border##side##Style = style; \
[self.layer setNeedsDisplay]; \
}
setBorderStyle()
- (void)dealloc {
CGColorRelease(_borderColor);
CGColorRelease(_borderTopColor);
CGColorRelease(_borderRightColor);
CGColorRelease(_borderBottomColor);
CGColorRelease(_borderLeftColor);
}
@end