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Hippy/renderer/native/ios/utils/NativeRenderUtils.h

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1.6 KiB
Objective-C

/*!
* iOS SDK
*
* Tencent is pleased to support the open source community by making
* NativeRender available.
*
* Copyright (C) 2019 THL A29 Limited, a Tencent company.
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import <Foundation/Foundation.h>
#import "MacroDefines.h"
NS_ASSUME_NONNULL_BEGIN
// Get screen metrics in a thread-safe way
HP_EXTERN CGFloat NativeRenderScreenScale(void);
HP_EXTERN CGSize NativeRenderScreenSize(void);
// Round float coordinates to nearest whole screen pixel (not point)
HP_EXTERN CGFloat NativeRenderRoundPixelValue(CGFloat value);
HP_EXTERN CGFloat NativeRenderCeilPixelValue(CGFloat value);
HP_EXTERN CGFloat NativeRenderFloorPixelValue(CGFloat value);
// Convert a size in points to pixels, rounded up to the nearest integral size
HP_EXTERN CGSize NativeRenderSizeInPixels(CGSize pointSize, CGFloat scale);
HP_EXTERN BOOL NativeRenderCGRectNearlyEqual(CGRect frame1, CGRect frame2);
HP_EXTERN BOOL NativeRenderCGPointNearlyEqual(CGPoint point1, CGPoint point2);
HP_EXTERN BOOL NativeRenderCGSizeNearlyEqual(CGSize size1, CGSize size2);
NS_ASSUME_NONNULL_END