Files
lvfen ada8db04d9 Feat/voltron multi view (#2427)
* feat(voltron): support multiple root view

* feat(voltron): support multiple root view for ios platform

* feat(voltron): remove unused codes

* feat(voltron): change voltron dir

* feat(voltron): change voltron dir

* feat(voltron): voltron multi root view native change

* feat(voltron): voltron multi root view android pass

* feat(voltron): voltron multi root view ios compat

* feat(voltron): voltron multi root view ios compat

* feat(voltron): voltron multi root view rebase 3.0

* feat(voltron): voltron render manager support density

* feat(voltron): delete unused files

* feat(voltron): modify voltron example assets dir

* feat(voltron): delete unused files and add new file license

* feat(voltron): delete unused files

* feat(voltron): add lincense file ignore config

* feat(voltron): add lincense file ignore config

* feat(voltron): change codeowner name

Co-authored-by: skindhu(胡力) <skindhu@tencent.com>
Co-authored-by: henryjin0511 <443836568@qq.com>
2022-08-30 07:29:36 +00:00

267 lines
12 KiB
Python

# -*- coding: utf-8 -*-
import os
import re
import sys
import shutil
import subprocess
from argparse import ArgumentParser
_SUPPORT_OS = ['android', 'ios', 'macosx', 'windows']
_SUPPORT_ARCHES_ANDROID = ['all', 'armeabi-v7a', 'arm64-v8a']
_SUPPORT_ARCHES_IOS = ['all', 'arm64', 'x86_64']
_SUPPORT_ARCHES_MAC = ['x86_64']
# 编译变量
_BUILD_OS: str = ''
_BUILD_ARCH: str = ''
_BUILD_ARCCHES: list = []
_IS_REBUILD: bool = False
_LIB_NAME = 'render_core'
_ORIGIN_PATH: str = os.path.abspath(os.path.dirname(__file__))
_SRC_TOP_PATH: str = os.path.join(_ORIGIN_PATH, '../core')
_CMAKE_PATH: str = os.path.join(_SRC_TOP_PATH)
_OUTPUT_DIR: str = os.path.join(_ORIGIN_PATH, './build')
def main():
parser = ArgumentParser(description='Build the crossing lib for android|ios|macosx')
parser.add_argument('-os', metavar='os', type=str, help='Select one of android|ios|macosx',
choices=_SUPPORT_OS, required=True)
parser.add_argument('-arch', metavar='arch', type=str, help='''
Specify the CPU architecture.
For Android, available architectures are: all, x86, armeabi-v7a, arm64-v8a.
For iOS, available architectures are: all, armv7, armv7s, arm64, i386, x86_64, mac_catalyst_x86_64.
When you specify all, libraries for all the architectures will be built, and then combined into a fat library.
For MacOSX, you don't need to specify it. It's default to x86_64.
''', default='', required=False)
parser.add_argument('-rebuild', action='store_true', help='Clean before building',
required=False)
args = parser.parse_args()
check_args(args)
check_env(args)
start_build(args)
def start_build(args):
print_info('start build, args: {}'.format(args))
if args.arch == 'all':
if args.os == 'android':
_BUILD_ARCCHES.extend(['armeabi-v7a', 'arm64-v8a'])
elif args.os == 'ios':
_BUILD_ARCCHES.extend(['arm64', 'x86_64'])
else:
_BUILD_ARCCHES.append(args.arch)
# 创建输出目录
if os.path.exists(_OUTPUT_DIR) is False:
os.makedirs(_OUTPUT_DIR)
if _BUILD_OS == 'android':
build_android(args)
elif _BUILD_OS == 'ios':
build_ios(args)
elif _BUILD_OS == 'macosx':
build_macosx(args)
else:
print_error('Unknown target os: {}'.format(build_ios), True)
pass
def build_android(args):
use_ninja = False
if shutil.which('ninja'):
use_ninja = True
lib_output_dir_base = os.path.join(_OUTPUT_DIR, _BUILD_OS)
ndk_home = os.environ['ANDROID_NDK_HOME']
print_info("ndk_home: " + ndk_home)
for arch in _BUILD_ARCCHES:
cmake_build_dir = os.path.join(_OUTPUT_DIR, 'CMakeOutput/{}/{}'.format(_BUILD_OS, arch))
if _IS_REBUILD:
shutil.rmtree(cmake_build_dir, ignore_errors=True)
os.makedirs(cmake_build_dir, exist_ok=True)
lib_output_dir = os.path.join(lib_output_dir_base, arch)
os.makedirs(lib_output_dir, exist_ok=True)
cmake_args = f'-H{_CMAKE_PATH} ' \
f'-B{cmake_build_dir} ' \
f'-DCMAKE_TOOLCHAIN_FILE={ndk_home}/build/cmake/android.toolchain.cmake ' \
f'-DBUILD_SHARED_LIB=true ' \
f'-DANDROID_TOOLCHAIN=clang ' \
f'-DCMAKE_ANDROID_NDK={ndk_home} ' \
f'-DANDROID_NATIVE_API_LEVEL=21 ' \
f'-DANDROID_ABI={arch} ' \
f'-DANDROID_STL=c++_static ' \
f'-DCMAKE_LIBRARY_OUTPUT_DIRECTORY={lib_output_dir} ' \
f'-DCMAKE_LIBRARY_NAME={_LIB_NAME} ' \
f'-DCMAKE_CXX_FLAGS=-std=c++17 '
if use_ninja:
cmake_args += ' -G\"Ninja\" ' \
f'-DCMAKE_MAKE_PROGRAM=ninja '
check_result(os.system(f'cmake {cmake_args}'))
os.chdir(cmake_build_dir)
if use_ninja:
check_result(os.system(f'ninja'))
else:
check_result(os.system(f'cmake --build .'))
def build_ios(args):
lib_output_dir_base = os.path.join(_OUTPUT_DIR, _BUILD_OS)
for arch in _BUILD_ARCCHES:
cmake_build_dir = os.path.join(_OUTPUT_DIR, 'CMakeOutput/{}/{}'.format(_BUILD_OS, arch))
if _IS_REBUILD:
shutil.rmtree(cmake_build_dir, ignore_errors=True)
os.makedirs(cmake_build_dir, exist_ok=True)
lib_output_dir = os.path.join(lib_output_dir_base, arch)
os.makedirs(lib_output_dir, exist_ok=True)
cmake_args = f'-H{_CMAKE_PATH} ' \
f'-B{cmake_build_dir} ' \
'-G\"Xcode\" ' \
'-DCMAKE_SYSTEM_NAME=iOS ' \
f'-DBUILD_SHARED_LIB=true' \
f'-DCMAKE_TOOLCHAIN_FILE={_ORIGIN_PATH}/ios.toolchain.cmake ' \
'-DCMAKE_XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET=12.0 ' \
'-DCMAKE_XCODE_ATTRIBUTE_VALID_ARCHS=\"armv7 arm64 x86_64\" ' \
'-DCMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH=NO ' \
'-DCMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC=YES ' \
'-DCMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE=NO ' \
'-DCMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_WEAK=YES ' \
'-DCMAKE_XCODE_ATTRIBUTE_GCC_GENERATE_DEBUGGING_SYMBOLS=YES ' \
'-DCMAKE_XCODE_ATTRIBUTE_DEPLOYMENT_POSTPROCESSING=NO ' \
'-DCMAKE_XCODE_ATTRIBUTE_STRIP_INSTALLED_PRODUCT=NO ' \
'-DCMAKE_XCODE_ATTRIBUTE_DEFINES_MODULE=YES ' \
'-DCMAKE_XCODE_ATTRIBUTE_DYLIB_COMPATIBILITY_VERSION=1 ' \
'-DCMAKE_XCODE_ATTRIBUTE_DYLIB_CURRENT_VERSION=1 ' \
'-DCMAKE_XCODE_ATTRIBUTE_CURRENT_PROJECT_VERSION=1 ' \
'-DCMAKE_XCODE_ATTRIBUTE_SKIP_INSTALL=YES ' \
'-DCMAKE_XCODE_ATTRIBUTE_DYLIB_INSTALL_NAME_BASE=@rpath ' \
'-DCMAKE_XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS=' \
'\"@executable_path/../Frameworks @loader_path/Frameworks\" ' \
'-DCMAKE_XCODE_LINK_BUILD_PHASE_MODE=BUILT_ONLY ' \
'-DCMAKE_XCODE_ATTRIBUTE_STRIP_STYLE=\"Debugging Symbols\" ' \
f'-DENABLED_UNIT_TEST=OFF ' \
f'-DCMAKE_LIBRARY_NAME={_LIB_NAME} '
check_result(os.system(f'cmake {cmake_args}'))
os.chdir(cmake_build_dir)
sdk = 'iphoneos'
if arch == 'x86_64':
sdk = 'iphonesimulator'
check_result(os.system(f'xcodebuild '
f'-target {_LIB_NAME} '
f'-configuration RelWithDebInfo -arch {arch} '
f'-sdk {sdk} CONFIGURATION_BUILD_DIR={lib_output_dir}'))
# 合并为xcframework
os.chdir(lib_output_dir_base)
os.system(f'rm -rf {lib_output_dir_base}/{_LIB_NAME}.xcframework ')
frameworks = ''
for arch in _BUILD_ARCCHES:
lib_output_dir = os.path.join(lib_output_dir_base, arch)
frameworks += f' -framework {lib_output_dir}/{_LIB_NAME}.framework '
check_result(os.system(f'xcodebuild -create-xcframework '
f'{frameworks} '
f'-output {lib_output_dir_base}/{_LIB_NAME}.xcframework '))
def build_macosx(args):
lib_output_dir_base = os.path.join(_OUTPUT_DIR, _BUILD_OS)
for arch in _BUILD_ARCCHES:
cmake_build_dir = os.path.join(_OUTPUT_DIR, 'CMakeOutput/{}/{}'.format(_BUILD_OS, arch))
if _IS_REBUILD:
shutil.rmtree(cmake_build_dir, ignore_errors=True)
os.makedirs(cmake_build_dir, exist_ok=True)
lib_output_dir = os.path.join(lib_output_dir_base, arch)
os.makedirs(lib_output_dir, exist_ok=True)
cmake_args = f'-H{_CMAKE_PATH} ' \
f'-B{cmake_build_dir} ' \
'-G\"Xcode\" ' \
'-DCMAKE_SYSTEM_NAME=Darwin ' \
f'-DBUILD_SHARED_LIB=true' \
'-DCMAKE_XCODE_ATTRIBUTE_MACOSX_DEPLOYMENT_TARGET=10.15 ' \
'-DCMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC=YES ' \
'-DCMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_WEAK=YES ' \
'-DCMAKE_XCODE_ATTRIBUTE_GCC_GENERATE_DEBUGGING_SYMBOLS=YES ' \
'-DCMAKE_XCODE_ATTRIBUTE_DEPLOYMENT_POSTPROCESSING=NO ' \
'-DCMAKE_XCODE_ATTRIBUTE_STRIP_INSTALLED_PRODUCT=NO ' \
'-DCMAKE_XCODE_ATTRIBUTE_DEFINES_MODULE=YES ' \
'-DCMAKE_XCODE_ATTRIBUTE_DYLIB_COMPATIBILITY_VERSION=1 ' \
'-DCMAKE_XCODE_ATTRIBUTE_DYLIB_CURRENT_VERSION=1 ' \
'-DCMAKE_XCODE_ATTRIBUTE_CURRENT_PROJECT_VERSION=1 ' \
'-DCMAKE_XCODE_ATTRIBUTE_SKIP_INSTALL=YES ' \
'-DCMAKE_XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER=' \
'com.tencent.VoltronCore ' \
'-DCMAKE_XCODE_ATTRIBUTE_DYLIB_INSTALL_NAME_BASE=@rpath ' \
'-DCMAKE_XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS=' \
'\"@executable_path/../Frameworks @loader_path/Frameworks\" ' \
'-DCMAKE_XCODE_LINK_BUILD_PHASE_MODE=BUILT_ONLY ' \
'-DCMAKE_XCODE_ATTRIBUTE_STRIP_STYLE=\"Debugging Symbols\" ' \
f'-DCMAKE_LIBRARY_NAME={_LIB_NAME} '
print(f'cmake_args: ${cmake_args}')
check_result(os.system(f'cmake {cmake_args}'))
os.chdir(cmake_build_dir)
configuration = 'RelWithDebInfo'
check_result(os.system(f'xcodebuild '
f'-target {_LIB_NAME} '
f'-configuration {configuration} '
'-sdk macosx'))
subdir = _LIB_NAME + '.framework'
dstdir = os.path.join(lib_output_dir, subdir)
if os.path.exists(dstdir) is True:
shutil.rmtree(dstdir)
shutil.copytree(os.path.join(cmake_build_dir, configuration, subdir), dstdir, symlinks=True)
def check_env(args):
if not shutil.which('cmake'):
print_error('Could not find cmake! Please check your env!', True)
if args.os == 'android':
if 'ANDROID_NDK_HOME' not in os.environ:
print_error('ANDROID_NDK_HOME env not set!', True)
if 'ANDROID_HOME' not in os.environ:
print_error('ANDROID_HOME env not set! Ignore build aar library!')
if 'JAVA_HOME' not in os.environ:
print_error('JAVA_HOME env not set! Ignore build aar library!')
def check_args(args):
global _BUILD_OS, _BUILD_ARCH, _IS_REBUILD
_IS_REBUILD = args.rebuild
_BUILD_OS = args.os
_BUILD_ARCH = args.arch
# check os
if args.os not in _SUPPORT_OS:
print_error('args: os is invalid! Must be one of: {}'.format(str(_SUPPORT_OS)))
# check arch
if args.os == 'android':
support_arches = _SUPPORT_ARCHES_ANDROID
elif args.os == 'ios':
support_arches = _SUPPORT_ARCHES_IOS
else:
if args.arch == '':
args.arch = 'x86_64'
support_arches = _SUPPORT_ARCHES_MAC
if args.arch not in support_arches:
print_error("args: arch is invalid! Must be one of: {} on {} platform."
.format(str(support_arches), args.os), True)
def print_info(info):
print("\033[1;32m{}\033[0m".format(info))
def print_error(error, exit_build=False):
print("\033[1;31m{}\033[0m".format(error))
if exit_build:
exit(1)
def check_result(status_code):
if status_code != 0:
print_error('Check result failed!', True)
if __name__ == '__main__':
main()