Files
Hippy/framework/ios/base/executors/HippyJSExecutor.h
wwwcg d9576d4819 refactor(ios): Revert rename and Sdk frame refactor and Fix some bug (#3545)
* refactor(ios): Revert rename Hippy prefix part3

* refactor(ios): Revert rename from Hippy prefix to NativeRender part1

the original rename pr is #2165

* refactor(ios): Revert rename from Hippy prefix to NativeRender part2

* refactor(ios): Revert rename Hippy prefix part4

* refactor(ios): Revert rename Hippy prefix part5

* refactor(ios): Revert rename Hippy prefix part 6

* refactor(ios): Revert rename Hippy prefix part 7

* refactor(ios): make hippy3 native component compatible with hippy2

* refactor(ios): Revert rename Hippy prefix part 8

* refactor(ios): Revert rename Hippy prefix part 9

* refactor(ios): Revert rename Hippy prefix part 10

* refactor(ios): Revert rename Hippy prefix to NativeRender part 11

* refactor(ios): Revert rename and sdk frame refactor part 12

* refactor(ios): Revert rename and sdk frame refactor part 13

HippyRootView and sdk start related change

* feat(ios): Improve method of getting UI state and Add NightMode

sync from hippy2

* fix(ios): bridge and rootView's memory issue when dealloc

* refactor(ios): Revert rename and sdk frame refactor part 14

* fix(ios): listview and waterfall reload animation bug

* fix(ios): fix hippy3 podspec's bug

remove all deprecated Header Search Path settings in user_target_xcconfig
2023-10-19 12:38:18 +08:00

148 lines
4.3 KiB
Objective-C

/*!
* iOS SDK
*
* Tencent is pleased to support the open source community by making
* Hippy available.
*
* Copyright (C) 2019 THL A29 Limited, a Tencent company.
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import "HippyBridgeModule.h"
#import "HippyDefines.h"
#import "HippyDefines.h"
#import "HippyInvalidating.h"
#include <memory>
/**
* Block that when js script execution completion
*/
typedef void (^HippyJavaScriptCallback)(id result, NSError *error);
namespace hippy {
inline namespace driver {
inline namespace napi {
class CtxValue;
}
class Scope;
}
inline namespace vfs {
class UriLoader;
}
}
@class HippyBridge;
@protocol HippyContextWrapper;
typedef void (^HippyContextCreatedBlock)(id<HippyContextWrapper>);
/**
* Default name for the JS thread
*/
HIPPY_EXTERN NSString *const HippyJSCThreadName;
/**
* Uses a JavaScriptCore context as the execution engine.
*/
@interface HippyJSExecutor : NSObject<HippyInvalidating>
@property (nonatomic, strong) HippyBridge *bridge;
/**
* Whether the executor has been invalidated
*/
@property (nonatomic, readonly, getter=isValid) BOOL valid;
@property (nonatomic, copy) NSString *enginekey;
/*
*hippy-core js engine
*/
@property (atomic, assign) std::shared_ptr<hippy::Scope> pScope;
@property (nonatomic, copy) NSString *contextName;
@property(nonatomic, copy) HippyContextCreatedBlock contextCreatedBlock;
- (instancetype)initWithEngineKey:(NSString *)engineKey bridge:(HippyBridge *)bridge;
/**
* Used to set up the executor after the bridge has been fully initialized.
* Do any expensive setup in this method instead of `-init`.
*/
- (void)setup;
- (void)setSandboxDirectory:(NSString *)directory;
- (void)setContextName:(NSString *)contextName;
- (void)setInspecable:(BOOL)inspectable;
- (void)setUriLoader:(std::weak_ptr<hippy::vfs::UriLoader>)uriLoader;
- (std::shared_ptr<hippy::napi::CtxValue>)JSTurboObjectWithName:(NSString *)name;
/**
* Executes BatchedBridge.flushedQueue on JS thread and calls the given callback
* with JSValue, containing the next queue, and JSContext.
*/
- (void)flushedQueue:(HippyJavaScriptCallback)onComplete;
/**
* Executes BatchedBridge.callFunctionReturnFlushedQueue with the module name,
* method name and optional additional arguments on the JS thread and calls the
* given callback with JSValue, containing the next queue, and JSContext.
*/
- (void)callFunctionOnModule:(NSString *)module method:(NSString *)method arguments:(NSArray *)args callback:(HippyJavaScriptCallback)onComplete;
/**
* Executes BatchedBridge.invokeCallbackAndReturnFlushedQueue with the cbID,
* and optional additional arguments on the JS thread and calls the
* given callback with JSValue, containing the next queue, and JSContext.
*/
- (void)invokeCallbackID:(NSNumber *)cbID arguments:(NSArray *)args callback:(HippyJavaScriptCallback)onComplete;
/**
* Runs an application script, and notifies of the script load being complete via `onComplete`.
*/
- (void)executeApplicationScript:(NSData *)script sourceURL:(NSURL *)sourceURL onComplete:(HippyJavaScriptCallback)onComplete;
- (void)injectJSONText:(NSString *)script asGlobalObjectNamed:(NSString *)objectName callback:(HippyJavaScriptCallback)onComplete;
/**
* Enqueue a block to run in the executors JS thread. Fallback to `dispatch_async`
* on the main queue if the executor doesn't own a thread.
*/
- (void)executeBlockOnJavaScriptQueue:(dispatch_block_t)block;
/**
* Special case for Timers + ContextExecutor - instead of the default
* if jsthread then call else dispatch call on jsthread
* ensure the call is made async on the jsthread
*/
- (void)executeAsyncBlockOnJavaScriptQueue:(dispatch_block_t)block;
/// Updated hippy global info
/// - Parameter dict: updated info
- (void)updateNativeInfoToHippyGlobalObject:(NSDictionary *)dict;
@end