Files
Hippy/framework/voltron/example/pubspec.yaml
T
henryjin cd633a4d04 feat(voltron): format voltron code (#2598)
* feat(voltron): format voltron code

* feat(voltron): fix voltron flutter analyze
2022-11-01 04:47:06 +00:00

86 lines
2.7 KiB
YAML

#
#
# Tencent is pleased to support the open source community by making
# Hippy available.
#
# Copyright (C) 2022 THL A29 Limited, a Tencent company.
# All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
#
name: voltron_example
description: Demonstrates how to use the flutter_render plugin.
environment:
sdk: ">=2.17.0 <3.0.0"
flutter: ">=3.0.0"
dependencies:
flutter:
sdk: flutter
voltron:
# When depending on this package from a real application you should use:
# flutter_render: ^x.y.z
# See https://dart.dev/tools/pub/dependencies#version-constraints
# The example app is bundled with the plugin so we use a path dependency on
# the parent directory to use the current plugin's version.
path: ../
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/
- assets/jsbundle/
- assets/jsbundle/assets/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: TTTGB
fonts:
- asset: assets/fonts/TTTGB.otf
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages