mirror of
https://github.com/Tencent/Hippy.git
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540beebdd7
* fix(ios): podspec lint error and config conflicts 1. fix CLANG_CXX setting may be conflict with other pods 2. podspec now support local development use module import is not currently supported * feat(ios): enable clang module import
117 lines
3.8 KiB
Objective-C
117 lines
3.8 KiB
Objective-C
/*!
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* iOS SDK
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*
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* Tencent is pleased to support the open source community by making
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* Hippy available.
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*
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* Copyright (C) 2019 THL A29 Limited, a Tencent company.
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* All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#import <objc/runtime.h>
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#import <JavaScriptCore/JavaScriptCore.h>
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#import "HippyBridgeModule.h"
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#import "HippyInvalidating.h"
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#ifdef __cplusplus
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#include <memory>
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class Scope;
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#endif
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typedef void (^HippyJavaScriptCompleteBlock)(NSError *error);
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typedef void (^HippyJavaScriptCallback)(id result, NSError *error);
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/**
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* Abstracts away a JavaScript execution context - we may be running code in a
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* web view (for debugging purposes), or may be running code in a `JSContext`.
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*/
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@protocol HippyJavaScriptExecutor <HippyInvalidating, HippyBridgeModule>
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- (instancetype)initWithExecurotKey:(NSString *)execurotkey bridge:(HippyBridge *)bridge;
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/**
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* Used to set up the executor after the bridge has been fully initialized.
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* Do any expensive setup in this method instead of `-init`.
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*/
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- (void)setUp;
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/**
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* Whether the executor has been invalidated
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*/
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@property (nonatomic, readonly, getter=isValid) BOOL valid;
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@property (nonatomic, copy) NSString *executorkey;
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#ifdef __cplusplus
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@property (atomic, assign) std::shared_ptr<Scope> pScope;
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#endif
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/**
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* hippy-core js engine
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*/
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@property (readonly) JSGlobalContextRef JSGlobalContextRef;
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/**
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* Executes BatchedBridge.flushedQueue on JS thread and calls the given callback
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* with JSValue, containing the next queue, and JSContext.
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*/
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- (void)flushedQueue:(HippyJavaScriptCallback)onComplete;
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/**
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* called when second bundle load
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*/
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- (void)secondBundleLoadCompleted:(BOOL)success;
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/**
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* called before excute secondary js bundle
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*/
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- (void)updateGlobalObjectBeforeExcuteSecondary;
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/**
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* Executes BatchedBridge.callFunctionReturnFlushedQueue with the module name,
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* method name and optional additional arguments on the JS thread and calls the
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* given callback with JSValue, containing the next queue, and JSContext.
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*/
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- (void)callFunctionOnModule:(NSString *)module method:(NSString *)method arguments:(NSArray *)args callback:(HippyJavaScriptCallback)onComplete;
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/**
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* Executes BatchedBridge.invokeCallbackAndReturnFlushedQueue with the cbID,
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* and optional additional arguments on the JS thread and calls the
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* given callback with JSValue, containing the next queue, and JSContext.
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*/
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- (void)invokeCallbackID:(NSNumber *)cbID arguments:(NSArray *)args callback:(HippyJavaScriptCallback)onComplete;
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/**
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* Runs an application script, and notifies of the script load being complete via `onComplete`.
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*/
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- (void)executeApplicationScript:(NSData *)script sourceURL:(NSURL *)sourceURL onComplete:(HippyJavaScriptCompleteBlock)onComplete;
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- (void)injectJSONText:(NSString *)script asGlobalObjectNamed:(NSString *)objectName callback:(HippyJavaScriptCompleteBlock)onComplete;
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/**
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* Enqueue a block to run in the executors JS thread. Fallback to `dispatch_async`
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* on the main queue if the executor doesn't own a thread.
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*/
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- (void)executeBlockOnJavaScriptQueue:(dispatch_block_t)block;
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/**
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* Special case for Timers + ContextExecutor - instead of the default
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* if jsthread then call else dispatch call on jsthread
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* ensure the call is made async on the jsthread
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*/
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- (void)executeAsyncBlockOnJavaScriptQueue:(dispatch_block_t)block;
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@end
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