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018288224f
PR-URL: #1716 Reviewed-By: superzheng <superzheng@tencent.com> Reviewed-By: pollyzhang <pollyzhang@tencent.com> Reviewed-By: maxli <maxli@tencent.com> Reviewed-By: ozonelmy <ozonelmy@163.com> Co-authored-by: nolantang <nolantang@tencent.com> Co-authored-by: ivanfanwu <ivanfanwu@tencent.com> Co-authored-by: Zoom Chan <zoom_chan@163.com>
106 lines
2.9 KiB
C++
106 lines
2.9 KiB
C++
/*
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* Tencent is pleased to support the open source community by making
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* Hippy available.
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*
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* Copyright (C) 2017-2019 THL A29 Limited, a Tencent company.
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* All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <condition_variable>
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#include <functional>
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#include <future>
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#include <memory>
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#include <mutex>
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#include <queue>
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#include <stdexcept>
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#include <thread>
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#include <utility>
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#include <vector>
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namespace dynamic_framework {
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class ThreadPool {
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public:
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explicit ThreadPool(size_t);
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template <class F, class... Args>
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auto Enqueue(F&& f, Args&&... args) -> std::future<typename std::result_of<F(Args...)>::type>;
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~ThreadPool();
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private:
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// 工作线程池
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std::vector<std::thread> workers_;
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// 任务池
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std::queue<std::function<void()>> tasks_;
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// synchronization
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std::mutex queue_mutex_;
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std::condition_variable condition_;
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bool stop_;
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};
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// the constructor just launches some amount of workers
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inline ThreadPool::ThreadPool(size_t threads) : stop_(false) {
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for (size_t i = 0; i < threads; ++i)
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workers_.emplace_back([this] {
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for (;;) {
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std::function<void()> task;
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{
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std::unique_lock<std::mutex> lock(this->queue_mutex_);
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this->condition_.wait(lock, [this] { return this->stop_ || !this->tasks_.empty(); });
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if (this->stop_ && this->tasks_.empty()) return;
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task = std::move(this->tasks_.front());
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this->tasks_.pop();
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}
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task();
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}
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});
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}
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// add new work item to the pool
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template <class F, class... Args>
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auto ThreadPool::Enqueue(F&& f, Args&&... args) -> std::future<typename std::result_of<F(Args...)>::type> {
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using return_type = typename std::result_of<F(Args...)>::type;
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auto task =
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std::make_shared<std::packaged_task<return_type()>>(std::bind(std::forward<F>(f), std::forward<Args>(args)...));
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std::future<return_type> res = task->get_future();
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{
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std::unique_lock<std::mutex> lock(queue_mutex_);
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// don't allow enqueueing after stopping the pool
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if (stop_) throw std::runtime_error("enqueue on stopped ThreadPool");
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tasks_.emplace([task]() { (*task)(); });
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}
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condition_.notify_one();
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return res;
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}
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// the destructor joins all threads
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inline ThreadPool::~ThreadPool() {
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{
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std::unique_lock<std::mutex> lock(queue_mutex_);
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stop_ = true;
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}
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condition_.notify_all();
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for (std::thread& worker : workers_) worker.join();
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}
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} // namespace dynamic_framework
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