using System.Threading;
using System.Threading.Tasks;
namespace System.IO
{
///
/// 委托流
///
public abstract class DelegatingStream : Stream
{
///
/// 获取所包装的流对象
///
protected Stream Inner { get; }
///
/// 委托流
///
///
public DelegatingStream(Stream inner)
{
Inner = inner;
}
///
public override bool CanRead => Inner.CanRead;
///
public override bool CanSeek => Inner.CanSeek;
///
public override bool CanWrite => Inner.CanWrite;
///
public override long Length => Inner.Length;
///
public override long Position
{
get => Inner.Position;
set => Inner.Position = value;
}
///
public override void Flush()
{
Inner.Flush();
}
///
public override Task FlushAsync(CancellationToken cancellationToken)
{
return Inner.FlushAsync(cancellationToken);
}
///
public override int Read(byte[] buffer, int offset, int count)
{
return Inner.Read(buffer, offset, count);
}
///
public override int Read(Span destination)
{
return Inner.Read(destination);
}
///
public override Task ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
{
return Inner.ReadAsync(buffer, offset, count, cancellationToken);
}
///
public override ValueTask ReadAsync(Memory destination, CancellationToken cancellationToken = default)
{
return Inner.ReadAsync(destination, cancellationToken);
}
///
public override long Seek(long offset, SeekOrigin origin)
{
return Inner.Seek(offset, origin);
}
///
public override void SetLength(long value)
{
Inner.SetLength(value);
}
///
public override void Write(byte[] buffer, int offset, int count)
{
Inner.Write(buffer, offset, count);
}
///
public override void Write(ReadOnlySpan source)
{
Inner.Write(source);
}
///
public override Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
{
return Inner.WriteAsync(buffer, offset, count, cancellationToken);
}
///
public override ValueTask WriteAsync(ReadOnlyMemory source, CancellationToken cancellationToken = default)
{
return Inner.WriteAsync(source, cancellationToken);
}
///
public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)
{
return TaskToApm.Begin(ReadAsync(buffer, offset, count), callback, state);
}
///
public override int EndRead(IAsyncResult asyncResult)
{
return TaskToApm.End(asyncResult);
}
///
public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)
{
return TaskToApm.Begin(WriteAsync(buffer, offset, count), callback, state);
}
///
public override void EndWrite(IAsyncResult asyncResult)
{
TaskToApm.End(asyncResult);
}
}
}