using System.Threading; using System.Threading.Tasks; namespace System.IO { /// /// 委托流 /// public abstract class DelegatingStream : Stream { /// /// 获取所包装的流对象 /// protected Stream Inner { get; } /// /// 委托流 /// /// public DelegatingStream(Stream inner) { Inner = inner; } /// public override bool CanRead => Inner.CanRead; /// public override bool CanSeek => Inner.CanSeek; /// public override bool CanWrite => Inner.CanWrite; /// public override long Length => Inner.Length; /// public override long Position { get => Inner.Position; set => Inner.Position = value; } /// public override void Flush() { Inner.Flush(); } /// public override Task FlushAsync(CancellationToken cancellationToken) { return Inner.FlushAsync(cancellationToken); } /// public override int Read(byte[] buffer, int offset, int count) { return Inner.Read(buffer, offset, count); } /// public override int Read(Span destination) { return Inner.Read(destination); } /// public override Task ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken) { return Inner.ReadAsync(buffer, offset, count, cancellationToken); } /// public override ValueTask ReadAsync(Memory destination, CancellationToken cancellationToken = default) { return Inner.ReadAsync(destination, cancellationToken); } /// public override long Seek(long offset, SeekOrigin origin) { return Inner.Seek(offset, origin); } /// public override void SetLength(long value) { Inner.SetLength(value); } /// public override void Write(byte[] buffer, int offset, int count) { Inner.Write(buffer, offset, count); } /// public override void Write(ReadOnlySpan source) { Inner.Write(source); } /// public override Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken) { return Inner.WriteAsync(buffer, offset, count, cancellationToken); } /// public override ValueTask WriteAsync(ReadOnlyMemory source, CancellationToken cancellationToken = default) { return Inner.WriteAsync(source, cancellationToken); } /// public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state) { return TaskToApm.Begin(ReadAsync(buffer, offset, count), callback, state); } /// public override int EndRead(IAsyncResult asyncResult) { return TaskToApm.End(asyncResult); } /// public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state) { return TaskToApm.Begin(WriteAsync(buffer, offset, count), callback, state); } /// public override void EndWrite(IAsyncResult asyncResult) { TaskToApm.End(asyncResult); } } }