mirror of
https://github.com/ClassicDIY/ModbusTool.git
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111 lines
4.1 KiB
C#
111 lines
4.1 KiB
C#
using System.Diagnostics;
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using System.Net.Sockets;
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using System.Threading;
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using ModbusLib.Protocols;
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/*
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* Copyright 2012 Mario Vernari (http://cetdevelop.codeplex.com/)
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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namespace ModbusLib
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{
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/// <summary>
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/// Concrete implementation of a TCP-listener
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/// </summary>
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internal class TcpServer
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: IpServer
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{
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public TcpServer(
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Socket port,
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IProtocol protocol)
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: base(port, protocol)
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{
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}
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private const int CacheSize = 300;
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internal int IdleTimeout = 60;
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/// <summary>
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/// Running thread handler
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/// </summary>
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protected override void Worker()
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{
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Debug.Print("start");
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//start the local timer, which gets the session dying
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int counter = IdleTimeout;
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using (var timer = new Timer(_ => counter--, null, 1000, 1000))
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{
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//create a writer for the incoming data
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ByteArrayWriter writer = null;
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var buffer = new byte[CacheSize];
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//loop, until the host closes, or the timer expires
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while (_closing == false && counter > 0)
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{
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//look for incoming data
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int length = Port.Available;
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if (length > 0)
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{
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if (length > CacheSize)
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length = CacheSize;
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//read the data from the physical port
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Port.Receive(buffer, length, SocketFlags.None);
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Protocol.OnIncommingData(buffer, length);
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//append the data to the writer
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if (writer == null)
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writer = new ByteArrayWriter();
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writer.WriteBytes(buffer, 0, length);
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//try to decode the incoming data
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var data = new ServerCommData(Protocol);
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data.IncomingData = writer.ToReader();
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var result = Protocol.Codec.ServerDecode(data);
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switch (result.Status)
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{
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case CommResponse.Ack:
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{
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//the command is recognized, so call the host back
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OnServeCommand(data);
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//encode the host data
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Protocol.Codec.ServerEncode(data);
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//return the resulting data to the remote caller
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if (data.OutgoingData != null)
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{
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byte[] outgoing = data.OutgoingData.ToArray();
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Port.Send(outgoing);
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Protocol.OnOutgoingData(outgoing);
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}
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//reset the timer
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counter = IdleTimeout;
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writer = null;
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}
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break;
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case CommResponse.Ignore:
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writer = null;
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break;
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}
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}
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Thread.Sleep(100);
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}
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}
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Port.Close();
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Debug.Print("close");
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}
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}
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}
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