mirror of
https://github.com/ClassicDIY/ModbusTool.git
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154 lines
5.2 KiB
C#
154 lines
5.2 KiB
C#
using System.IO.Ports;
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using System.Threading;
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/*
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* Copyright 2012 Mario Vernari (http://cetdevelop.codeplex.com/)
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* 09/Apr/2012
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* Commented out the port setting, because Netduino does not
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* allow to change it after the port has been opened
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**/
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namespace ModbusLib
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{
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/// <summary>
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/// Implementation of a serial port client
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/// </summary>
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internal class SerialPortClient
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: ICommClient
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{
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public SerialPortClient(SerialPort port)
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{
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Port = port;
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}
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public readonly SerialPort Port;
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public int Latency { get; set; }
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/// <summary>
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/// Entry-point for submitting a query to the remote device
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/// </summary>
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/// <param name="data"></param>
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/// <returns></returns>
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public CommResponse Query(ClientCommData data)
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{
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lock (Port)
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{
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//convert the request data as an ordinary byte array
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byte[] outgoing = data
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.OutgoingData
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.ToArray();
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//create a writer for accumulate the incoming data
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var incoming = new ByteArrayWriter();
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const int tempSize = 256;
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var temp = new byte[tempSize];
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//retries loop
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for (int attempt = 0, retries = data.Retries; attempt < retries; attempt++)
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{
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//flush any residual content
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Port
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.DiscardInBuffer();
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Port
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.DiscardOutBuffer();
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//phyiscal writing
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Port
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.Write(outgoing, 0, outgoing.Length);
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incoming.Reset();
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Thread.Sleep(100);
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//start the local timer
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bool timeoutExpired;
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int totalTimeout = Latency + data.Timeout;
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using (Timer timer = new Timer(
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_ => timeoutExpired = true,
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state: null,
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dueTime: totalTimeout,
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period: Timeout.Infinite))
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{
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//reception loop, until a valid response or timeout
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timeoutExpired = false;
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while (timeoutExpired == false)
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{
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int length = Port.BytesToRead;
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if (length > 0)
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{
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if (length > tempSize)
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length = tempSize;
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//read the incoming data from the physical port
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Port
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.Read(temp, 0, length);
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//append data to the writer
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incoming.WriteBytes(
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temp,
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0,
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length);
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//try to decode the stream
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data.IncomingData = incoming.ToReader();
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CommResponse result = data
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.OwnerProtocol
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.Codec
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.ClientDecode(data);
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//exit whether any concrete result: either good or bad
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if (result.Status == CommResponse.Ack)
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{
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return result;
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}
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else if (result.Status == CommResponse.Critical)
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{
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return result;
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}
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else if (result.Status != CommResponse.Unknown)
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{
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break;
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}
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}
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Thread.Sleep(100);
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//stop immediately if the host asked to abort
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//TODO
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}
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} //using (timer)
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} //for
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//no attempt was successful
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return new CommResponse(
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data,
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CommResponse.Critical);
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} //lock
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}
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public void QueryAsync(ClientCommData data)
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{
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throw new System.NotImplementedException();
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}
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}
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}
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