Convert .cs and .txt file encoding to UTF-8 with BOM

Convert the file encoding format to prevent VS from issuing
warnings and displaying garbled characters.
This commit is contained in:
Calcitem
2022-01-04 00:14:51 +08:00
parent b750ccfb92
commit 3c4fdc8969
14 changed files with 77 additions and 77 deletions
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using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
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using System; using System;
using System.ComponentModel; using System.ComponentModel;
namespace Devcorp.Controls.Design namespace Devcorp.Controls.Design
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using System; using System;
using System.ComponentModel; using System.ComponentModel;
namespace Devcorp.Controls.Design namespace Devcorp.Controls.Design
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using System; using System;
namespace Devcorp.Controls.Design namespace Devcorp.Controls.Design
{ {
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using System; using System;
using System.Drawing; using System.Drawing;
using System.Drawing.Imaging; using System.Drawing.Imaging;
using System.Text; using System.Text;
@@ -774,26 +774,26 @@ namespace Devcorp.Controls.Design
#region CMYK convert #region CMYK convert
/// <summary> /// <summary>
/// 将四色分量(必须为 0~1)转换为 RGB 颜色。 /// 将四色分量(必须为 0~1)转换为 RGB 颜色。
/// </summary> /// </summary>
/// <param name="c">青</param> /// <param name="c">青</param>
/// <param name="m">紫</param> /// <param name="m">紫</param>
/// <param name="y">黄</param> /// <param name="y">黄</param>
/// <param name="k">黑</param> /// <param name="k">黑</param>
/// <returns>颜色。</returns> /// <returns>颜色。</returns>
public static Color CMYKtoColor (float c, float m, float y, float k) public static Color CMYKtoColor (float c, float m, float y, float k)
{ {
return CMYKtoColor((double)c, (double)m, (double)y, (double)k); return CMYKtoColor((double)c, (double)m, (double)y, (double)k);
} }
/// <summary> /// <summary>
/// 将四色分量(必须为 0~1)转换为 RGB 颜色。 /// 将四色分量(必须为 0~1)转换为 RGB 颜色。
/// </summary> /// </summary>
/// <param name="c">青</param> /// <param name="c">青</param>
/// <param name="m">紫</param> /// <param name="m">紫</param>
/// <param name="y">黄</param> /// <param name="y">黄</param>
/// <param name="k">黑</param> /// <param name="k">黑</param>
/// <returns>颜色。</returns> /// <returns>颜色。</returns>
public static Color CMYKtoColor (double c, double m, double y, double k) public static Color CMYKtoColor (double c, double m, double y, double k)
{ {
return CMYKtoColor(new CMYK(c,m,y,k)); return CMYKtoColor(new CMYK(c,m,y,k));
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using System; using System;
using System.ComponentModel; using System.ComponentModel;
namespace Devcorp.Controls.Design namespace Devcorp.Controls.Design
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@@ -1,4 +1,4 @@
using System; using System;
using System.ComponentModel; using System.ComponentModel;
namespace Devcorp.Controls.Design namespace Devcorp.Controls.Design
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@@ -1,4 +1,4 @@
using System; using System;
using System.ComponentModel; using System.ComponentModel;
namespace Devcorp.Controls.Design namespace Devcorp.Controls.Design
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using System; using System;
namespace Devcorp.Controls.Design namespace Devcorp.Controls.Design
{ {
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Having received many constructive comments and bug reports about my previous Having received many constructive comments and bug reports about my previous
C implementation of my color quantizer (Graphics Gems vol. II, p. 126-133), C implementation of my color quantizer (Graphics Gems vol. II, p. 126-133),
I am posting the following second version of my program (hopefully 100% I am posting the following second version of my program (hopefully 100%
healthy) as a reply to all those who are interested in the problem. healthy) as a reply to all those who are interested in the problem.
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using System; using System;
using System.Drawing; using System.Drawing;
namespace MuPdfSharp namespace MuPdfSharp
{ {
public sealed class MuPage : IDisposable public sealed class MuPage : IDisposable
{ {
#region 非托管资源成员 #region 非托管资源成员
private ContextHandle _context; private ContextHandle _context;
private DocumentHandle _document; private DocumentHandle _document;
private PageHandle _page; private PageHandle _page;
private DisplayListHandle _displayList; private DisplayListHandle _displayList;
#endregion #endregion
#region 托管资源成员 #region 托管资源成员
static readonly ImageRendererOptions __defaultOptions = new ImageRendererOptions (); static readonly ImageRendererOptions __defaultOptions = new ImageRendererOptions ();
MuCookie _cookie; MuCookie _cookie;
MuTextPage _TextPage; MuTextPage _TextPage;
bool _flattened; bool _flattened;
/// <summary>获取当前页面的页码。</summary> /// <summary>获取当前页面的页码。</summary>
public int PageNumber { get; private set; } public int PageNumber { get; private set; }
/// <summary>获取当前页面的尺寸(左下角坐标置为“0,0”)。如需获取页面字典中的原始可视区域,请使用 <see cref="VisualBound"/> 属性。</summary> /// <summary>获取当前页面的尺寸(左下角坐标置为“0,0”)。如需获取页面字典中的原始可视区域,请使用 <see cref="VisualBound"/> 属性。</summary>
public Rectangle Bound { public Rectangle Bound {
get { get {
return NativeMethods.BoundPage (_context, _page); return NativeMethods.BoundPage (_context, _page);
} }
} }
/// <summary>获取当前页面可视区域的坐标及尺寸。</summary> /// <summary>获取当前页面可视区域的坐标及尺寸。</summary>
public Rectangle VisualBound => Matrix.Identity.RotateTo(Rotation).Transform(VisualBox); public Rectangle VisualBound => Matrix.Identity.RotateTo(Rotation).Transform(VisualBox);
public Rectangle ArtBox => LookupPageBox("ArtBox"); public Rectangle ArtBox => LookupPageBox("ArtBox");
@@ -70,46 +70,46 @@ namespace MuPdfSharp
} }
catch (AccessViolationException) { catch (AccessViolationException) {
_page.DisposeHandle (); _page.DisposeHandle ();
throw new MuPdfException ("无法加载第 " + pageNumber + " 页。"); throw new MuPdfException ("无法加载第 " + pageNumber + " 页。");
} }
} }
///// <summary> ///// <summary>
///// 获取指定区域的文本。 ///// 获取指定区域的文本。
///// </summary> ///// </summary>
///// <param name="selection">区域。</param> ///// <param name="selection">区域。</param>
///// <returns>区域内的文本。</returns> ///// <returns>区域内的文本。</returns>
//public string GetSelection (Rectangle selection) { //public string GetSelection (Rectangle selection) {
// return Interop.DecodeUtf8String (NativeMethods.CopySelection (_context, GetTextPage (), selection)); // return Interop.DecodeUtf8String (NativeMethods.CopySelection (_context, GetTextPage (), selection));
//} //}
///// <summary> ///// <summary>
///// 获取指定区域的文本。 ///// 获取指定区域的文本。
///// </summary> ///// </summary>
///// <param name="selection">区域。</param> ///// <param name="selection">区域。</param>
///// <returns>区域内的文本。</returns> ///// <returns>区域内的文本。</returns>
//public List<Rectangle> HighlightSelection (Rectangle selection) { //public List<Rectangle> HighlightSelection (Rectangle selection) {
// var l = // var l =
// return Interop.DecodeUtf8String (NativeMethods.HighlightSelection (_context, _page, selection)); // return Interop.DecodeUtf8String (NativeMethods.HighlightSelection (_context, _page, selection));
//} //}
/// <summary> /// <summary>
/// 使用默认的配置渲染页面。 /// 使用默认的配置渲染页面。
/// </summary> /// </summary>
/// <param name="width">页面的宽度。</param> /// <param name="width">页面的宽度。</param>
/// <param name="height">页面的高度。</param> /// <param name="height">页面的高度。</param>
/// <returns>渲染后生成的 <see cref="Bitmap"/>。</returns> /// <returns>渲染后生成的 <see cref="Bitmap"/>。</returns>
public FreeImageAPI.FreeImageBitmap RenderPage (int width, int height) { public FreeImageAPI.FreeImageBitmap RenderPage (int width, int height) {
return RenderPage (width, height, __defaultOptions); return RenderPage (width, height, __defaultOptions);
} }
/// <summary> /// <summary>
/// 使用指定的配置渲染页面。 /// 使用指定的配置渲染页面。
/// </summary> /// </summary>
/// <param name="width">页面的宽度。</param> /// <param name="width">页面的宽度。</param>
/// <param name="height">页面的高度。</param> /// <param name="height">页面的高度。</param>
/// <param name="options">渲染选项。</param> /// <param name="options">渲染选项。</param>
/// <returns>渲染后生成的 <see cref="FreeImageAPI.FreeImageBitmap"/>。</returns> /// <returns>渲染后生成的 <see cref="FreeImageAPI.FreeImageBitmap"/>。</returns>
public FreeImageAPI.FreeImageBitmap RenderPage (int width, int height, ImageRendererOptions options) { public FreeImageAPI.FreeImageBitmap RenderPage (int width, int height, ImageRendererOptions options) {
using (var pix = InternalRenderPage (width, height, options)) { using (var pix = InternalRenderPage (width, height, options)) {
if (pix != null) { if (pix != null) {
@@ -120,12 +120,12 @@ namespace MuPdfSharp
} }
/// <summary> /// <summary>
/// 使用指定的配置渲染页面。 /// 使用指定的配置渲染页面。
/// </summary> /// </summary>
/// <param name="width">页面的宽度。</param> /// <param name="width">页面的宽度。</param>
/// <param name="height">页面的高度。</param> /// <param name="height">页面的高度。</param>
/// <param name="options">渲染选项。</param> /// <param name="options">渲染选项。</param>
/// <returns>渲染后生成的 <see cref="Bitmap"/>。</returns> /// <returns>渲染后生成的 <see cref="Bitmap"/>。</returns>
public Bitmap RenderBitmapPage (int width, int height, ImageRendererOptions options) { public Bitmap RenderBitmapPage (int width, int height, ImageRendererOptions options) {
using (var pix = InternalRenderPage (width, height, options)) { using (var pix = InternalRenderPage (width, height, options)) {
if (pix != null) { if (pix != null) {
@@ -156,7 +156,7 @@ namespace MuPdfSharp
//} //}
} }
if (_cookie.ErrorCount > 0) { if (_cookie.ErrorCount > 0) {
System.Diagnostics.Debug.WriteLine("在第 " + PageNumber + " 页有 " + _cookie.ErrorCount + " 个错误。"); System.Diagnostics.Debug.WriteLine("在第 " + PageNumber + " 页有 " + _cookie.ErrorCount + " 个错误。");
} }
return _displayList; return _displayList;
} }
@@ -225,7 +225,7 @@ namespace MuPdfSharp
} }
catch (AccessViolationException) { catch (AccessViolationException) {
pix.DisposeHandle (); pix.DisposeHandle ();
throw new MuPdfException ("无法渲染页面:" + PageNumber); throw new MuPdfException ("无法渲染页面:" + PageNumber);
} }
} }
@@ -276,9 +276,9 @@ namespace MuPdfSharp
} }
/// <summary> /// <summary>
/// 获取页面内容的实际覆盖范围。 /// 获取页面内容的实际覆盖范围。
/// </summary> /// </summary>
/// <returns>包含页面内容的最小 <see cref="BBox"/>。</returns> /// <returns>包含页面内容的最小 <see cref="BBox"/>。</returns>
public Rectangle GetContentBoundary () { public Rectangle GetContentBoundary () {
var b = Bound; var b = Bound;
var o = b; var o = b;
@@ -292,25 +292,25 @@ namespace MuPdfSharp
return o; return o;
} }
catch (AccessViolationException) { catch (AccessViolationException) {
throw new MuPdfException ("无法获取页面内容边框:" + PageNumber); throw new MuPdfException ("无法获取页面内容边框:" + PageNumber);
} }
} }
} }
#region 实现 IDisposable 接口的属性和方法 #region 实现 IDisposable 接口的属性和方法
private bool disposed; private bool disposed;
public void Dispose () { public void Dispose () {
Dispose (true); Dispose (true);
GC.SuppressFinalize (this); // 抑制析构函数 GC.SuppressFinalize (this); // 抑制析构函数
} }
/// <summary>释放由 MuPdfPage 占用的资源。</summary> /// <summary>释放由 MuPdfPage 占用的资源。</summary>
/// <param name="disposing">是否手动释放托管资源。</param> /// <param name="disposing">是否手动释放托管资源。</param>
[System.Diagnostics.CodeAnalysis.SuppressMessage ("Microsoft.Usage", "CA2213:DisposableFieldsShouldBeDisposed", MessageId = "_page")] [System.Diagnostics.CodeAnalysis.SuppressMessage ("Microsoft.Usage", "CA2213:DisposableFieldsShouldBeDisposed", MessageId = "_page")]
void Dispose (bool disposing) { void Dispose (bool disposing) {
if (!disposed) { if (!disposed) {
if (disposing) { if (disposing) {
#region 释放托管资源 #region 释放托管资源
if (_TextPage != null) { if (_TextPage != null) {
_TextPage.Dispose(); _TextPage.Dispose();
} }
@@ -318,8 +318,8 @@ namespace MuPdfSharp
#endregion #endregion
} }
#region 释放非托管资源 #region 释放非托管资源
// 注意这里不是线程安全的 // 注意这里不是线程安全的
//int retry = 0; //int retry = 0;
//_cookie.CancelAsync (); //_cookie.CancelAsync ();
//while (_cookie.IsRunning && ++retry < 10) { //while (_cookie.IsRunning && ++retry < 10) {
@@ -333,8 +333,8 @@ namespace MuPdfSharp
disposed = true; disposed = true;
} }
// 析构函数只在未调用 Dispose 方法时调用 // 析构函数只在未调用 Dispose 方法时调用
// 派生类中不必再提供析构函数 // 派生类中不必再提供析构函数
~MuPage () { ~MuPage () {
Dispose (false); Dispose (false);
} }
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using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
@@ -32,9 +32,9 @@ namespace MuPdfSharp
} }
/// <summary> /// <summary>
/// 添加页码标签。如集合中存在相同页码的页码标签,则先将旧的标签删除,再添加新的页码标签。 /// 添加页码标签。如集合中存在相同页码的页码标签,则先将旧的标签删除,再添加新的页码标签。
/// </summary> /// </summary>
/// <param name="label">需要添加的页码标签。</param> /// <param name="label">需要添加的页码标签。</param>
public void Add (PageLabel label) { public void Add (PageLabel label) {
Remove (label); Remove (label);
_labels.Add (label); _labels.Add (label);
@@ -42,10 +42,10 @@ namespace MuPdfSharp
} }
/// <summary> /// <summary>
/// 根据传入的页码,返回当前页码标签集合格式化后生成的页码。 /// 根据传入的页码,返回当前页码标签集合格式化后生成的页码。
/// </summary> /// </summary>
/// <param name="pageNumber">绝对页码。</param> /// <param name="pageNumber">绝对页码。</param>
/// <returns>格式化后的页码文本。</returns> /// <returns>格式化后的页码文本。</returns>
public string Format (int pageNumber) { public string Format (int pageNumber) {
var l = _labels.Count; var l = _labels.Count;
if (l == 0) { if (l == 0) {
@@ -75,10 +75,10 @@ namespace MuPdfSharp
} }
/// <summary> /// <summary>
/// 返回集合中是否包含具有与 <paramref name="item"/> 相同起始页码的页码标签。 /// 返回集合中是否包含具有与 <paramref name="item"/> 相同起始页码的页码标签。
/// </summary> /// </summary>
/// <param name="item">需要检查起始页码的页码标签。</param> /// <param name="item">需要检查起始页码的页码标签。</param>
/// <returns>如包含相同页码的页码标签,返回 true,否则返回 false。</returns> /// <returns>如包含相同页码的页码标签,返回 true,否则返回 false。</returns>
public bool Contains (PageLabel item) { public bool Contains (PageLabel item) {
for (int i = _labels.Count - 1; i >= 0; i--) { for (int i = _labels.Count - 1; i >= 0; i--) {
if (_labels[i].FromPageNumber == item.FromPageNumber) { if (_labels[i].FromPageNumber == item.FromPageNumber) {
@@ -101,10 +101,10 @@ namespace MuPdfSharp
} }
/// <summary> /// <summary>
/// 删除集合中具有与 <paramref name="item"/> 相同起始页码的页码标签。 /// 删除集合中具有与 <paramref name="item"/> 相同起始页码的页码标签。
/// </summary> /// </summary>
/// <param name="item">需要删除的页码标签。</param> /// <param name="item">需要删除的页码标签。</param>
/// <returns>如包含相同页码的页码标签,返回 true,否则返回 false。</returns> /// <returns>如包含相同页码的页码标签,返回 true,否则返回 false。</returns>
public bool Remove (PageLabel item) { public bool Remove (PageLabel item) {
for (int i = _labels.Count - 1; i >= 0; i--) { for (int i = _labels.Count - 1; i >= 0; i--) {
if (_labels[i].FromPageNumber == item.FromPageNumber) { if (_labels[i].FromPageNumber == item.FromPageNumber) {
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《PDF 补丁丁(PDFPatcher)》软件最终用户授权协议 《PDF 补丁丁(PDFPatcher)》软件最终用户授权协议
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
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1.0.0.0 2021年12月23日 1.0.0.0 2021年12月23日
新增功能: 新增功能:
第一个开放源代码版本。 第一个开放源代码版本。
修改了授权协议。 修改了授权协议。