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https://github.com/PrismLibrary/Prism.git
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109bc4a667
The `NETSDK1022` error, caused by conflicting default item inclusion rules between Uno.Sdk and Windows App SDK/WinUI for `Page` and `PRIResource` items, prevented successful builds for `net*-windows10*` target frameworks. This change addresses the issue by: - Updating `Microsoft.Windows.SDK.BuildTools`. - Explicitly setting `IsWinAppSdk` to `true` for `windows10` TFMs. - Disabling `EnableDefaultPriItems` and `EnableDefaultPageItems` for `windows10` TFMs. - Explicitly listing necessary `Page` and `PRIResource` items for `windows10` targets in relevant projects. - Updating `UnoTargetFrameworks` for tvOS to specific versions. - Adjusting `Microsoft.Xaml.Behaviors.WinUI.Managed` package references conditionally for `windows10` targets. This ensures Uno.WinUI projects compile correctly and consistently when integrated with the Windows App SDK.
53 lines
2.6 KiB
XML
53 lines
2.6 KiB
XML
<Project Sdk="Uno.Sdk">
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<PropertyGroup>
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<!--
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net*-windows10*: duplicate WinUI default Page items (overlapping WindowsAppSDK imports) → NETSDK1022.
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Match HelloWorld: pin WinAppSdk, disable default Page for this TFM, list XAML explicitly.
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-->
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<IsWinAppSdk Condition="$(TargetFramework.Contains('windows10'))">true</IsWinAppSdk>
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<EnableDefaultPageItems Condition="$(TargetFramework.Contains('windows10'))">false</EnableDefaultPageItems>
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<!-- TFMs match the consuming app. Omit SkiaRenderer (see HelloWorld.csproj): Uno ReplaceUnoRuntime / RuntimeAssetsSelectorTask fails on Android/iOS when Skia is forced for those heads. -->
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<TargetFrameworks>net10.0-desktop;net10.0-android;net10.0-ios;net10.0-windows10.0.26100;net10.0-browserwasm</TargetFrameworks>
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<UnoSingleProject>true</UnoSingleProject>
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<OutputType>Library</OutputType>
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<!-- Ensures the .xr.xml files are generated in a proper layout folder -->
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<GenerateLibraryLayout>true</GenerateLibraryLayout>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup Condition="!$(TargetFramework.Contains('windows10'))">
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<PackageReference Include="Uno.Microsoft.Xaml.Behaviors.WinUI.Managed" />
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</ItemGroup>
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<ItemGroup Condition="$(TargetFramework.Contains('windows10'))">
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<PackageReference Include="Microsoft.Xaml.Behaviors.WinUI.Managed" />
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</ItemGroup>
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<ItemGroup Condition="$(TargetFramework.Contains('windows10'))">
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<Page Include="Dialogs\*.xaml" />
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<Page Include="Views\*.xaml" />
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</ItemGroup>
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<ItemGroup Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">
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<!--
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If you encounter this error message:
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error NETSDK1148: A referenced assembly was compiled using a newer version of Microsoft.Windows.SDK.NET.dll.
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Please update to a newer .NET SDK in order to reference this assembly.
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This means that the two packages below must be aligned with the "build" version number of
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the "Microsoft.Windows.SDK.BuildTools" package above, and the "revision" version number
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must be the highest found in https://www.nuget.org/packages/Microsoft.Windows.SDK.NET.Ref.
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-->
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<!-- <FrameworkReference Update="Microsoft.Windows.SDK.NET.Ref" RuntimeFrameworkVersion="10.0.22621.28" />
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<FrameworkReference Update="Microsoft.Windows.SDK.NET.Ref" TargetingPackVersion="10.0.22621.28" /> -->
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\src\Prism.Core\Prism.Core.csproj" />
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<ProjectReference Include="..\..\..\src\Uno\Prism.Uno\Prism.Uno.WinUI.csproj" />
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</ItemGroup>
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</Project>
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