Changelog:
- XAudio2 support
- VideoToolbox hardware decoder(OSX) support. It can decode h264, h263,
mpeg1, mpeg2, mpeg4. Better than VDA
- CUDA 0-copy support
- Dynamic video decoder switch when playing (try it in QMLPlayer)
- Embedded ass subtitles support
- ass subtitle font setup
- No OpenGL build fix for linux
- Fix qpainter rendering if vbo is used
- Fix OpenGL rendering for some rgb formats
- DXVA 0-copy improvement, intel clearvideo workaround etc.
- AO: add null backend
- HW: fix profile check
- Ref counted frames from ff decoders. This fix opengl crash when
uploading textures
- Fix audio resampler parameters not set correctly
- VS2015 support
Changelog:
- DXVA GPU zero-copy support
- DXVA copy back improvement
- VAAPI zero-copy improvement
- External audio track support
- Fix opengl wrong display if switch decoder between VDA and FFmpeg
- Video encoding support. Try examples/simpletranscode. Audio is not
supported now
- Pulseaudio improvement, fix crashes and hang
- OpenGL: disable VBO for ANGLE to workaround qpainter filters have no
effect. Less GL calls. Fix OpenGLWindowRenderer can not update correctly
- Fix capture video when a zero-copy HW decoder is used.
- Fix wrong audio data is played at the beginning of playback
- Enable XV shm
- Improve a/v sync
- Build android on windows
- Fix msvc debug build
- Use OpenSL ES as for android. It works correctly now. No OpenAL
required any more. Add volume control for OpenSL ES.
- Fix crashes
- Add ubuntu PPA
- CI: appveyor for windows
- AVInput=>MediaIO. You can use it to support custom output when
encoding video
- Add seekFinished, durationChanged, QML MediaPlayer.videoCapture,
Subtitle delay etc
- QMLPlayer: swipe to seek
Changelog:
- VDA: use NV12 as default format. Support 0 copy. Better performance
than any other playrs
- CUDA: fix wrong bitstream filters
- OpenGL:
* PBO support (enable by enviroment var QTAV_PBO=1)
* rectangle texture support
* packed yuv formats support
- Support buffer progress, buffer value control
- Support frame rate setup (AVPlayer::setFrameRate())
- Support RAW streams, such as h264, yuv
- Audio filter support
- Better libavfilter support. Now support libav avfilter, support audio
filters from libavfilter
- Add pulseaudio support
- Detect volume change by per-app volume control
- Simplify audio output API
- Volume and mute control by audio backend API
- Use float audio sample if possible
- Fix iOS static link error
- Fix error handling, EOF detect, Qt4.7 build etc.
- Deploy: add qml, fix lib name, deploy sdk from installer, mingw
deployment on linux.
- player/QMLPlayer:
* decoder detail
* more options: preview config, buffer, fps, timeout
* unregister context menu(win32) if uninstalled, ifw2.0
* QMLPlayer file associate for android