Changelog:
- CUDA: better quality and performance, Fix wrong display order. No
Mosaics.
- vaapi and dxva support SSE4.1 to copy decoded frame for intel gpu.
vaapi was added months ago, but the performance was very poor. With the
help of SSE4.1 we have greate performance improvement.
- VAAPI supports drm
- Use latest FFmpeg's hw api
- Fix wrong display or crash if change HW decoder
- Add some options for AVCodec and AVFormat as decoder's meta
properties.
- Metadata support
- Display aspect ratio use the value in stream if defined. Thank Sandro
Cavazzoni
- Support install QtAV as a Qt module
- Fix wrong file name encoding.
- Display the image in a music file
- CUDA support for windows and linux. (The first player/library support
CUDA decoding on linux?)
- Renderering 16-bit YUV (for example Hi10P) for both OpenGL and OpenGL
ES2.
maybe it's the first player/library supports rendering 10-bit using
OpenGL ES2. VLC, XBMC and mplayer can't
Supported format: 9, 10, 12, 14, 16 bit, planar, little/big endian.
- Support Sailfish OS. Works perfectly.
- Fix mosaics for some videos since QtAV1.3.1
- Better seeking
- New VideoOutput class with QObject features support
- Improve cedarv hardware decoding.
- Audio channel api for QML
- FFmpeg build script supports maemo5, meego, sailfish, android, mingw
gcc, msvc
- Fix build error for Qt 5.0
- player:
* fix wrong video display size when fullscreen mode changed or toolbar
hidden
- OpenGL improvement and better performance(works on iOS and Android):
* enable GLSL if supported
* use GLSL to render YUV frames
* GLSL based video equalizer
- XV bug fix and improvement. Supports NV12. Supports video equalizer.
- Play from QIODevice support
- Capture YUV frames support.
- Fix wrong duration in OSD
- CUDA decoder working in progress
- player:
* no gui blocking while opening a stream
* add config dialog
- Regressions:
* OpenGL can not display H10p