ASSERT: "bytes <= bufferSize" in file tools\qringbuffer.cpp, line 74
This was happening when seeking multiple times very quickly in Player. QFile is not thread safe so I added a QMutexLocker to the Logger function.
Changelog
- CMake support
- Fix iOS build
- Fix AVPacket memory leak
- Geometry & GeometryRenderer class is public
- PAL8, XYZ color format support
- Fix OpenGL background color
- Fix external clock error after pause
- VA-API encoder support (ffmpeg>=3)
- Other improvements, fixes, and untested features
Changelog
- Improve seek speed, fix drop too much frames after seek
- VideoFrameExtractor: seek faster if called many times. Speed up
progress bar preview
- Support media files from android assets. Use protocol 'assets:'
- Apply video decoder options when playing
- Better iOS support
- VideoToolbox:
* Check profile to avoid crash
* Support RGB output
* Use `rgb422_apple` texture
* Support iOS 0-copy rendering using OpenGLES
* More interop types for OSX and iOS
- OpenGL
* Use 16bit depth textures for >8bit videos (e.g. 10bit) if possible
* Correct input/output color range. This fixes QtAV video different
from other players
* Fix high opengl and core profile rendering
* Better EGL detection
- VO:
* Simplify signal emitting
* Support background color, simplify background painting
* VideoOutput delete crash, resize issues
* Improve performance of QPainter based renderers
- AudioOutput:
* remove setBufferSize, add a better API setBufferSamples
* Add flush(), clear(). Not implemented for backends.
* Fix OpenAL playback for some audio formats
* Dynamic load OpenAL by default except iOS
* Add AudioToolbox support for OSX/iOS and becomes the default backend
* PulseAudio: workaround noise for multiple instance
- Subtitle:
* Support ass font files in android assets
* Fix srt decoding
- QML:
* Add QtMultimedia compatible APIs VideoOutput.contentRect/sourceRect
- Simplify SurfaceType
- Fix strange behaviors near eof: seek, stepForward, exit etc.
- Fix playback block if audio duration is shorter than video
- VideoFrame constructed from QImage takes image's ownership
- Add VideoFrame.colorRange, AudioFrame.duration
- encoder: support start time
- Add AVPlayer.bufferSpeed, seekFinished(qint64)
- Fix abort when loading
- Examples:
* Fix videos in videowall not synchronized
* QMLPlayer has better touch screen experience
* QMLPlayer supports win10 store (But Qt is not well supported)
* Drag & Drop support on OSX
* URL open dialog for QMLPlayer
Changelog:
- No audio thread if audio stream < 0. null AudioOutput now still create
audio thread.
- VideoOutput: fix lock error
- Filter: add X11 text rendering for X11Renderer/XVRenderer.
- LibAVFilter supports HW frames(not recommended)
- VideoFrame copy and init issue, bpp compute error
- Avoid using some stl APIs that breaks ABI
- Add x11 renderer
- XV: support NV12 and packed yuv formats
- Fix factory initialization for static build(iOS for example)
- Fix ffmpeg log level
- Remove AVPicture which is deprecated
- SWS 16 alignment, output to user defined buffer
- Always define the registered id so we can use everywhere
- Better iOS support: build, run, deploy(prl)
- use libuchardet now, use system one if possible
- Fix android build on windows
- XAudio2: fix crash. `double` sample format is not supported
- Fix clock value if speed changed
- VideoRenderer.updateUi
- VideoCapture: fix HW frame save
- New logo 
- Android: support protocol 'content'. Now can play from Gallery.
- MediaIO is not writable by default
- WinRT (Windows Store) support:
* Link to XAudio2
* File open and protocol
- VA-API:
* Add hevc, vp9. Not tested
* Support more profiles
* Improve nvidia support
* Interop with egl support(dma, tfp). libva 0.38 and Qt>=5.5 are
required.
* Check resolution support before open
* Add thread count option (new ffmpeg >2.8 does not support)
* Prefer /dev/dri/renderD128 for drm
* Correctly release X11/drm resource
- OpenGL:
* OpenGL ES3 optimization
* use new OpenGL and GLSL APIs if possible
- CI:
* Add windows. Build with latest Qt release. Using msbuild, nmake and
mingw32-make
- API:
* AVPlayer.stepForward(), stepBackword(). playNextFrame() is deprecated
* AVPlayer.state
* AVPlayer.videoDecoderPriority with name list
* VideoRenderer.frameSize (C++), VideoOutput.frameSize
* XXXDecoder/Encoder::supportedCodecs, AV(De)Muxer.supportedFormats/
Extensions
* QML: more metaData keys: startTime, sampleFormat, channelLayout,
pixelFormat, videoFrames
- QMLPlayer/Player:
* fix OpenGLWidgetRenderer crash
* Handle Home/Back button for mobile
* Preview item is movable
* ppa: rename /usr/bin/player to /usr/bin/Player
Changelog:
- VDA: use NV12 as default format. Support 0 copy. Better performance
than any other playrs
- CUDA: fix wrong bitstream filters
- OpenGL:
* PBO support (enable by enviroment var QTAV_PBO=1)
* rectangle texture support
* packed yuv formats support
- Support buffer progress, buffer value control
- Support frame rate setup (AVPlayer::setFrameRate())
- Support RAW streams, such as h264, yuv
- Audio filter support
- Better libavfilter support. Now support libav avfilter, support audio
filters from libavfilter
- Add pulseaudio support
- Detect volume change by per-app volume control
- Simplify audio output API
- Volume and mute control by audio backend API
- Use float audio sample if possible
- Fix iOS static link error
- Fix error handling, EOF detect, Qt4.7 build etc.
- Deploy: add qml, fix lib name, deploy sdk from installer, mingw
deployment on linux.
- player/QMLPlayer:
* decoder detail
* more options: preview config, buffer, fps, timeout
* unregister context menu(win32) if uninstalled, ifw2.0
* QMLPlayer file associate for android