TEMPLATE = app QT += opengl TARGET = player STATICLINK = 0 PROJECTROOT = $$PWD/.. isEmpty(BUILD_DIR):BUILD_DIR=$$(BUILD_DIR) isEmpty(BUILD_DIR):BUILD_DIR=$$[BUILD_DIR] isEmpty(BUILD_DIR):BUILD_IN_SRC = yes !isEmpty(BUILD_IN_SRC):BUILD_DIR=$$OUT_PWD/../out include($${PROJECTROOT}/common.pri) include($$PROJECTROOT/src/libQtAV.pri) #win32:LIBS += -lUser32 SOURCES += main.cpp HEADERS +=