mirror of
https://github.com/wang-bin/QtAV.git
synced 2026-10-26 01:59:31 +08:00
Changelog: - DXVA GPU zero-copy support - DXVA copy back improvement - VAAPI zero-copy improvement - External audio track support - Fix opengl wrong display if switch decoder between VDA and FFmpeg - Video encoding support. Try examples/simpletranscode. Audio is not supported now - Pulseaudio improvement, fix crashes and hang - OpenGL: disable VBO for ANGLE to workaround qpainter filters have no effect. Less GL calls. Fix OpenGLWindowRenderer can not update correctly - Fix capture video when a zero-copy HW decoder is used. - Fix wrong audio data is played at the beginning of playback - Enable XV shm - Improve a/v sync - Build android on windows - Fix msvc debug build - Use OpenSL ES as for android. It works correctly now. No OpenAL required any more. Add volume control for OpenSL ES. - Fix crashes - Add ubuntu PPA - CI: appveyor for windows - AVInput=>MediaIO. You can use it to support custom output when encoding video - Add seekFinished, durationChanged, QML MediaPlayer.videoCapture, Subtitle delay etc - QMLPlayer: swipe to seek
66 lines
4.6 KiB
XML
66 lines
4.6 KiB
XML
<?xml version="1.0"?>
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<manifest package="org.qtav.qmlplayer" xmlns:android="http://schemas.android.com/apk/res/android" android:versionName="1.7.0" android:versionCode="1" android:installLocation="auto">
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<application android:hardwareAccelerated="true" android:name="org.qtproject.qt5.android.bindings.QtApplication" android:label="QMLPlayer" android:icon="@drawable/icon">
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<activity android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|locale|fontScale|keyboard|keyboardHidden|navigation" android:name="org.qtav.qmlplayer.QMLPlayerActivity" android:label="QtAV QMLPlayer" android:screenOrientation="unspecified" android:launchMode="singleTop">
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<intent-filter>
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<action android:name="android.intent.action.MAIN"/>
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<category android:name="android.intent.category.LAUNCHER"/>
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</intent-filter>
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<intent-filter>
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<action android:name="android.intent.action.VIEW"/>
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<category android:name="android.intent.category.DEFAULT"/>
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<data android:mimeType="audio/*"/>
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<data android:mimeType="video/*"/>
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</intent-filter>
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<meta-data android:name="android.app.lib_name" android:value="QMLPlayer"/>
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<meta-data android:name="android.app.qt_sources_resource_id" android:resource="@array/qt_sources"/>
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<meta-data android:name="android.app.repository" android:value="default"/>
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<meta-data android:name="android.app.qt_libs_resource_id" android:resource="@array/qt_libs"/>
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<meta-data android:name="android.app.bundled_libs_resource_id" android:resource="@array/bundled_libs"/>
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<!-- Deploy Qt libs as part of package -->
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<meta-data android:name="android.app.bundle_local_qt_libs" android:value="-- %%BUNDLE_LOCAL_QT_LIBS%% --"/>
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<meta-data android:name="android.app.bundled_in_lib_resource_id" android:resource="@array/bundled_in_lib"/>
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<meta-data android:name="android.app.bundled_in_assets_resource_id" android:resource="@array/bundled_in_assets"/>
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<!-- Run with local libs -->
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<meta-data android:name="android.app.use_local_qt_libs" android:value="-- %%USE_LOCAL_QT_LIBS%% --"/>
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<meta-data android:name="android.app.libs_prefix" android:value="/data/local/tmp/qt/"/>
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<meta-data android:name="android.app.load_local_libs" android:value="-- %%INSERT_LOCAL_LIBS%% --"/>
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<meta-data android:name="android.app.load_local_jars" android:value="-- %%INSERT_LOCAL_JARS%% --"/>
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<meta-data android:name="android.app.static_init_classes" android:value="-- %%INSERT_INIT_CLASSES%% --"/>
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<!-- Messages maps -->
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<meta-data android:value="@string/ministro_not_found_msg" android:name="android.app.ministro_not_found_msg"/>
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<meta-data android:value="@string/ministro_needed_msg" android:name="android.app.ministro_needed_msg"/>
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<meta-data android:value="@string/fatal_error_msg" android:name="android.app.fatal_error_msg"/>
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<!-- Messages maps -->
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<!-- Splash screen -->
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<!--
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<meta-data android:name="android.app.splash_screen_drawable" android:resource="@drawable/logo"/>
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-->
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<!-- Splash screen -->
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<!-- Background running -->
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<!-- Warning: changing this value to true may cause unexpected crashes if the
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application still try to draw after
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"applicationStateChanged(Qt::ApplicationSuspended)"
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signal is sent! -->
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<meta-data android:name="android.app.background_running" android:value="false"/>
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<!-- Background running -->
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</activity>
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</application>
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<uses-sdk android:minSdkVersion="9" android:targetSdkVersion="19"/>
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<supports-screens android:largeScreens="true" android:normalScreens="true" android:anyDensity="true" android:smallScreens="true"/>
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<!-- The following comment will be replaced upon deployment with default permissions based on the dependencies of the application.
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Remove the comment if you do not require these default permissions. -->
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<!-- %%INSERT_PERMISSIONS -->
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<!-- The following comment will be replaced upon deployment with default features based on the dependencies of the application.
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Remove the comment if you do not require these default features. -->
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<!-- %%INSERT_FEATURES -->
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<uses-permission android:name="android.permission.INTERNET"/>
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<uses-permission android:name="android.permission.WAKE_LOCK"/>
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</manifest>
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