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https://github.com/wang-bin/QtAV.git
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98 lines
4.2 KiB
C++
98 lines
4.2 KiB
C++
/******************************************************************************
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audiopipeline: this file is part of QtAV examples
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Copyright (C) 2015 Wang Bin <wbsecg1@gmail.com>
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* This file is part of QtAV
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include <QtAV>
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#include <QtCore/QCoreApplication>
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#include <QtCore/QScopedPointer>
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#include <QtDebug>
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using namespace QtAV;
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static const int kBufferSize = 1024;
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int main(int argc, char *argv[])
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{
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QCoreApplication a(argc, argv);
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qDebug() << QLatin1String("usage: ") << a.applicationFilePath().split(QLatin1String("/")).last().append(QLatin1String(" url"));
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if (a.arguments().size() < 2)
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return 0;
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QScopedPointer<AudioOutput> ao(new AudioOutput());
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AVDemuxer demuxer;
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demuxer.setMedia(a.arguments().last());
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if (!demuxer.load()) {
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qWarning() << "Failed to load file " << demuxer.fileName();
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return 1;
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}
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QScopedPointer<AudioDecoder> dec(AudioDecoder::create()); // delete by user
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dec->setCodecContext(demuxer.audioCodecContext());
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//dec->prepare();
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if (!dec->open())
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qFatal("open decoder error");
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int astream = demuxer.audioStream();
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Packet pkt;
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while (!demuxer.atEnd()) {
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if (!pkt.isValid()) { // continue to decode previous undecoded data
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if (!demuxer.readFrame() || demuxer.stream() != astream)
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continue;
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pkt = demuxer.packet();
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}
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if (!dec->decode(pkt)) {
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pkt = Packet(); // set invalid to read from demuxer
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continue;
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}
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// decode the rest data in the next loop. read from demuxer if no data remains
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pkt.data = QByteArray::fromRawData(pkt.data.constData() + pkt.data.size() - dec->undecodedSize(), dec->undecodedSize());
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AudioFrame frame(dec->frame()); // why is faster to call frame() for hwdec? no frame() is very slow for VDA
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if (!frame)
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continue;
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//frame.setAudioResampler(dec->resampler()); // if not set, always create a resampler in AudioFrame.to()
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AudioFormat af(frame.format());
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if (!ao->isOpen()) {
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dec->resampler()->setOutAudioFormat(af);
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// if decoded format is not supported by audio renderer, change decoder output format
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if (!ao->isSupported(af)) {
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af.setSampleFormat(ao->preferredSampleFormat());
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af.setChannelLayout(ao->preferredChannelLayout());
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dec->resampler()->setOutAudioFormat(af);
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dec->resampler()->prepare();
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}
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// now af is supported by audio renderer. it's safe to open
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ao->setAudioFormat(af);
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ao->setBufferSize(kBufferSize);
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if (!ao->open())
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qFatal("Open audio output error");
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#if 0 // always resample ONCE due to QtAV bug
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// the first format unsupported frame still need to be converted to a supported format
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if (!ao->isSupported(frame.format()))
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frame = frame.to(af);
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#endif
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}
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printf("playing: %.3f... data size: %d\r", frame.timestamp(), frame.data().size());
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fflush(0);
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// always resample ONCE. otherwise data are all 0x0. QtAV bug
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frame = frame.to(af);
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QByteArray data(frame.data());
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while (!data.isEmpty()) {
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ao->play(QByteArray::fromRawData(data.constData(), qMin(data.size(), kBufferSize)));
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data.remove(0, qMin(data.size(), kBufferSize));
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}
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}
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// dec, ao will be closed in dtor. demuxer will call unload in dtor
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return 0;
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}
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