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d3d11.h in mingw64<v5 is not complete, no video decoder there. So the latest d3d11.h from vs is used. other dependencies like d3d11layers.h, d3d10.h are already in mingw64. Toolchain provided by qt does not contains wrl and d3d11layers.h, use mingw-builds instead. xaudio2 still use 2.8. tested on mingw64 gcc 4.9, 5.3 remove d2d1headers because d2d1 is supported by most toolchains (gcc4.7, vs2010 for example)