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65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
/******************************************************************************
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Simple Player: this file is part of QtAV examples
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Copyright (C) 2015 Wang Bin <wbsecg1@gmail.com>
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* This file is part of QtAV
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include <QtGui>
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#include <QtAV>
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using namespace QtAV;
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class PlayerWindow : public OpenGLWindowRenderer
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{
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public:
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PlayerWindow(QWindow* parent = 0)
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: OpenGLWindowRenderer(NoPartialUpdate, parent)
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{
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player.setRenderer(this);
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}
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void play(const QString& file) {
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setTitle(file);
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player.setFile(file);
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player.play();
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}
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protected:
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virtual void keyPressEvent(QKeyEvent *e) {
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int key = e->key();
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if (key == Qt::Key_Space) {
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player.togglePause();
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} else if (key == Qt::Key_Left) {
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player.seekBackward();
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} else if (key == Qt::Key_Right) {
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player.seekForward();
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}
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}
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private:
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AVPlayer player;
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};
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int main(int argc, char *argv[])
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{
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QGuiApplication a(argc, argv);
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if (a.arguments().size() < 2) {
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qDebug("./window file");
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return 0;
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}
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PlayerWindow win;
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win.resize(600, 400);
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win.show();
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win.play(a.arguments().at(1));
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return a.exec();
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}
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