mirror of
https://github.com/wang-bin/QtAV.git
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139 lines
5.3 KiB
C++
139 lines
5.3 KiB
C++
/******************************************************************************
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QtAV: Media play library based on Qt and FFmpeg
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Copyright (C) 2012-2013 Wang Bin <wbsecg1@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include <QtAV/AudioThread.h>
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#include <private/AVThread_p.h>
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#include <QtAV/AudioDecoder.h>
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#include <QtAV/Packet.h>
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#include <QtAV/AudioOutput.h>
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#include <QtAV/AVClock.h>
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#include <QtCore/QCoreApplication>
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#ifdef __cplusplus
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extern "C"
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{
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#endif //__cplusplus
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#include <libavcodec/avcodec.h>
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#ifdef __cplusplus
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}
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#endif //__cplusplus
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namespace QtAV {
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class AudioThreadPrivate : public AVThreadPrivate
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{
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public:
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qreal last_pts; //used when audio output is not available, to calculate the aproximate sleeping time
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};
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AudioThread::AudioThread(QObject *parent)
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:AVThread(*new AudioThreadPrivate(), parent)
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{
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}
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//TODO: if output is null or dummy, the use duration to wait
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void AudioThread::run()
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{
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DPTR_D(AudioThread);
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//No decoder or output. No audio output is ok, just display picture
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if (!d.dec || !d.dec->isAvailable())
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return;
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resetState();
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Q_ASSERT(d.clock != 0);
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AudioOutput *ao = static_cast<AudioOutput*>(d.writer);
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int sample_rate = d.dec->codecContext()->sample_rate;
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int channels = d.dec->codecContext()->channels;
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int csf = channels * sample_rate * sizeof(float);
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static const double max_len = 0.02;
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d.last_pts = 0;
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while (!d.stop) {
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//TODO: why put it at the end of loop then playNextFrame() not work?
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if (tryPause()) { //DO NOT continue, or playNextFrame() will fail
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if (d.stop)
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break; //the queue is empty and may block. should setBlocking(false) wake up cond empty?
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}
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QMutexLocker locker(&d.mutex);
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Q_UNUSED(locker);
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if (d.packets.isEmpty() && !d.stop) {
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d.stop = d.demux_end;
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if (d.stop) {
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break;
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}
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}
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Packet pkt = d.packets.take(); //wait to dequeue
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if (pkt.data.isNull()) {
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qDebug("Empty packet!");
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continue;
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}
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d.clock->updateValue(pkt.pts);
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//DO NOT decode and convert if ao is not available or mute!
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if (d.dec->decode(pkt.data)) {
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QByteArray decoded(d.dec->data());
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int decodedSize = decoded.size();
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int decodedPos = 0;
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qreal delay =0;
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while (decodedSize > 0) {
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int chunk = qMin(decodedSize, int(max_len*csf));
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d.clock->updateDelay(delay += (qreal)chunk/(qreal)csf);
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QByteArray decodedChunk(chunk, 0); //volume == 0 || mute
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if (ao && ao->isAvailable()) {
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if (!ao->isMute()) {
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decodedChunk = QByteArray::fromRawData(decoded.constData() + decodedPos, chunk);
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qreal vol = ao->volume();
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if (vol != 1.0) {
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int len = decodedChunk.size()/sizeof(float); //TODO: why???
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float *data = (float*)decodedChunk.data();
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for (int i = 0; i < len; ++i)
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data[i] *= vol;
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}
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}
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ao->writeData(decodedChunk);
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} else {
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/*
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* why need this even if we add delay? and usleep sounds weird
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* the advantage is if no audio device, the play speed is ok too
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* So is portaudio blocking the thread when playing?
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*/
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static bool sWarn_no_ao = true; //FIXME: no warning when replay. warn only once
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if (sWarn_no_ao) {
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qDebug("Audio output not available! msleep(%lu)", (unsigned long)((qreal)chunk/(qreal)csf * 1000));
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sWarn_no_ao = false;
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}
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//TODO: avoid acummulative error. External clock?
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msleep((unsigned long)((qreal)chunk/(qreal)csf * 1000.0));
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}
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decodedPos += chunk;
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decodedSize -= chunk;
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}
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} else {
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//qWarning("Decode audio failed");
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qreal dt = pkt.pts - d.last_pts;
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if (abs(dt) > 0.618 || dt < 0) {
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dt = 0;
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}
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//qDebug("sleep %f", dt);
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//TODO: avoid acummulative error. External clock?
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msleep((unsigned long)(dt*1000.0));
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}
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d.last_pts = d.clock->value(); //not pkt.pts! the delay is updated!
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}
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qDebug("Audio thread stops running...");
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}
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} //namespace QtAV
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