Files
QtAV/examples/player/Button.h
T
2013-05-24 00:56:24 +08:00

50 lines
1.2 KiB
C++

#ifndef BUTTON_H
#define BUTTON_H
//TODO: on/off, like qicon
#include <QPushButton>
#include <QToolButton>
#include <QMap>
class Button : public QToolButton
{
Q_OBJECT
public:
//like QIcon::Mode
//use icon state to avoid setIcon with the same icon
enum IconState {
Disabled, //inactive
Pressed, //focused and pressed
Focused, //mouse enter
NotFocused //mouse leave
};
explicit Button(QWidget *parent = 0);
explicit Button(const QString& text, QWidget *parent = 0);
virtual ~Button();
IconState iconState() const;
void setIconState(IconState state, bool force = false);
QIcon iconForState(IconState state) const;
void setIconForState(IconState state, const QIcon& icon);
void setIconWithSates(const QPixmap& pixmap, IconState s1 = NotFocused, IconState s2 = Disabled
, IconState s3 = Pressed, IconState s4 = Focused);
signals:
void entered();
void leaved();
protected:
//for change icon.
virtual void enterEvent(QEvent *);
virtual void leaveEvent(QEvent *);
virtual void mousePressEvent(QMouseEvent *e);
virtual void mouseReleaseEvent(QMouseEvent *e);
private:
IconState mState;
QMap<IconState, QIcon> mIcons;
};
#endif // BUTTON_H