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QtAV/qml/QmlAVPlayer.cpp
T

222 lines
4.5 KiB
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/******************************************************************************
QtAV: Media play library based on Qt and FFmpeg
Copyright (C) 2013 Wang Bin <wbsecg1@gmail.com>
* This file is part of QtAV
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
******************************************************************************/
#include "QmlAVPlayer.h"
#include <QtAV/AVPlayer.h>
#include <QtAV/AudioOutput.h>
QmlAVPlayer::QmlAVPlayer(QObject *parent) :
QObject(parent)
, mpPlayer(0)
{
mpPlayer = new AVPlayer(this);
mpPlayer->setPlayerEventFilter(0);
connect(mpPlayer, SIGNAL(paused(bool)), SLOT(_q_paused(bool)));
connect(mpPlayer, SIGNAL(started()), SLOT(_q_started()));
connect(mpPlayer, SIGNAL(stopped()), SLOT(_q_stopped()));
connect(mpPlayer, SIGNAL(positionChanged(qint64)), SLOT(positionChanged()));
}
QUrl QmlAVPlayer::source() const
{
return mSource;
}
void QmlAVPlayer::setSource(const QUrl &url)
{
mSource = url;
if (mSource.isLocalFile()) {
mpPlayer->setFile(mSource.toLocalFile());
} else {
mpPlayer->setFile(mSource.toString());
}
}
qreal QmlAVPlayer::volume() const
{
AudioOutput *ao = mpPlayer->audio();
if (ao && ao->isAvailable()) {
return ao->volume();
}
return 0;
}
void QmlAVPlayer::setVolume(qreal volume)
{
AudioOutput *ao = mpPlayer->audio();
if (ao && ao->isAvailable() && ao->volume() != volume) {
ao->setVolume(volume);
emit volumeChanged();
}
}
bool QmlAVPlayer::isMuted() const
{
return mpPlayer->isMute();
}
void QmlAVPlayer::setMuted(bool m)
{
if (mpPlayer->isMute() == m)
return;
mpPlayer->setMute(m);
emit mutedChanged();
}
int QmlAVPlayer::duration() const
{
return mpPlayer->duration();
}
int QmlAVPlayer::position() const
{
return mpPlayer->position();
}
bool QmlAVPlayer::isSeekable() const
{
return true;
}
QmlAVPlayer::PlaybackState QmlAVPlayer::playbackState() const
{
return mPlaybackState;
}
void QmlAVPlayer::setPlaybackState(PlaybackState playbackState)
{
if (mPlaybackState == playbackState) {
return;
}
mPlaybackState = playbackState;
switch (mPlaybackState) {
case PlayingState:
if (mpPlayer->isPaused())
mpPlayer->pause(false);
else
mpPlayer->play();
break;
case PausedState:
mpPlayer->pause(true);
break;
case StoppedState:
mpPlayer->stop();
break;
default:
break;
}
}
qreal QmlAVPlayer::speed() const
{
return mpPlayer->speed();
}
void QmlAVPlayer::setSpeed(qreal s)
{
if (mpPlayer->speed() == s)
return;
mpPlayer->setSpeed(s);
emit speedChanged();
}
AVPlayer* QmlAVPlayer::player()
{
return mpPlayer;
}
void QmlAVPlayer::play(const QUrl &url)
{
setSource(url);
play();
}
void QmlAVPlayer::play()
{
mpPlayer->play();
}
void QmlAVPlayer::pause()
{
mpPlayer->pause(true);
}
void QmlAVPlayer::resume()
{
mpPlayer->pause(false);
}
void QmlAVPlayer::togglePause()
{
mpPlayer->togglePause();
}
void QmlAVPlayer::stop()
{
mpPlayer->stop();
}
void QmlAVPlayer::nextFrame()
{
mpPlayer->playNextFrame();
}
void QmlAVPlayer::seek(int offset)
{
mpPlayer->seek(qint64(offset));
}
void QmlAVPlayer::seekForward()
{
mpPlayer->seekForward();
}
void QmlAVPlayer::seekBackward()
{
mpPlayer->seekBackward();
}
void QmlAVPlayer::_q_paused(bool p)
{
if (p) {
mPlaybackState = PausedState;
emit paused();
} else {
mPlaybackState = PlayingState;
emit playing();
}
emit playbackStateChanged();
}
void QmlAVPlayer::_q_started()
{
mPlaybackState = PlayingState;
emit playing();
emit playbackStateChanged();
}
void QmlAVPlayer::_q_stopped()
{
mPlaybackState = StoppedState;
emit stopped();
emit playbackStateChanged();
}