diff --git a/src/Renci.SshNet/Common/PipeStream.cs b/src/Renci.SshNet/Common/PipeStream.cs
index 24bb3562..bfb7787c 100644
--- a/src/Renci.SshNet/Common/PipeStream.cs
+++ b/src/Renci.SshNet/Common/PipeStream.cs
@@ -74,8 +74,8 @@
/// The length of the max buffer.
public long MaxBufferLength
{
- get { return this._maxBufferLength; }
- set { this._maxBufferLength = value; }
+ get { return _maxBufferLength; }
+ set { _maxBufferLength = value; }
}
///
@@ -97,19 +97,19 @@
if (_isDisposed)
throw CreateObjectDisposedException();
- return this._canBlockLastRead;
+ return _canBlockLastRead;
}
set
{
if (_isDisposed)
throw CreateObjectDisposedException();
- this._canBlockLastRead = value;
+ _canBlockLastRead = value;
// when turning off the block last read, signal Read() that it may now read the rest of the buffer.
- if (!this._canBlockLastRead)
- lock (this._buffer)
- Monitor.Pulse(this._buffer);
+ if (!_canBlockLastRead)
+ lock (_buffer)
+ Monitor.Pulse(_buffer);
}
}
@@ -127,9 +127,9 @@
if (_isDisposed)
throw CreateObjectDisposedException();
- this._isFlushed = true;
- lock (this._buffer)
- Monitor.Pulse(this._buffer);
+ _isFlushed = true;
+ lock (_buffer)
+ Monitor.Pulse(_buffer);
}
///
@@ -190,18 +190,18 @@
int readLength = 0;
- lock (this._buffer)
+ lock (_buffer)
{
- while (!this.ReadAvailable(count))
- Monitor.Wait(this._buffer);
+ while (!ReadAvailable(count))
+ Monitor.Wait(_buffer);
// fill the read buffer
- for (; readLength < count && Length > 0 && this._buffer.Count > 0; readLength++)
+ for (; readLength < count && Length > 0 && _buffer.Count > 0; readLength++)
{
- buffer[readLength] = this._buffer.Dequeue();
+ buffer[readLength] = _buffer.Dequeue();
}
- Monitor.Pulse(this._buffer);
+ Monitor.Pulse(_buffer);
}
return readLength;
}
@@ -213,8 +213,8 @@
/// True if data available; otherwisefalse.
private bool ReadAvailable(int count)
{
- return (this.Length >= count || this._isFlushed) &&
- (this.Length >= (count + 1) || !this.BlockLastReadBuffer);
+ return (Length >= count || _isFlushed) &&
+ (Length >= (count + 1) || !BlockLastReadBuffer);
}
///
@@ -242,21 +242,21 @@
if (count == 0)
return;
- lock (this._buffer)
+ lock (_buffer)
{
// wait until the buffer isn't full
- while (this.Length >= this._maxBufferLength)
- Monitor.Wait(this._buffer);
+ while (Length >= _maxBufferLength)
+ Monitor.Wait(_buffer);
- this._isFlushed = false; // if it were flushed before, it soon will not be.
+ _isFlushed = false; // if it were flushed before, it soon will not be.
// queue up the buffer data
for (int i = offset; i < offset + count; i++)
{
- this._buffer.Enqueue(buffer[i]);
+ _buffer.Enqueue(buffer[i]);
}
- Monitor.Pulse(this._buffer); // signal that write has occurred
+ Monitor.Pulse(_buffer); // signal that write has occurred
}
}
@@ -319,7 +319,7 @@
if (_isDisposed)
throw CreateObjectDisposedException();
- return this._buffer.Count;
+ return _buffer.Count;
}
}