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https://github.com/BeyondDimension/SteamTools.git
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message result sync
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+11
-2
@@ -28,11 +28,20 @@ namespace System.Application.UI.ViewModels
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public void DebugButton_Click()
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{
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Services.ToastService.Current.Notify("Test CommandTest CommandTest CommandTest CommandTest CommandTest Command");
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Services.ToastService.Current.Notify("Test CommandTest CommandTest CommandTest CommandTest CommandTest CommandTest CommandTest CommandTest CommandTest CommandTest CommandTest CommandTest CommandTest CommandTest CommandTest CommandTest CommandTest Command");
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DebugString += Services.ToastService.Current.Message + Environment.NewLine;
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DebugString += Services.ToastService.Current.IsVisible + Environment.NewLine;
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//DI.Get<IMessageWindowService>().ShowDialog("Test", "Test");
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var result = DI.Get<IMessageWindowService>().ShowDialog(@"Steam++ v1.1.2 2021-01-29
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更新内容
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1、新增账号切换的状态栏右下角登录新账号功能
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2、新增实时刷新获取Steam新登录的账号数据功能
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3、新增FAQ常见问题疑难解答文本,可以在关于中找到它
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4、优化配置文件备份机制,如果配置文件出错会提示还原上次读取成功的配置
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5、优化错误日志记录,现在它更详细了
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6、修复谷歌验证码代理方式为全局跳转recatpcha
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7、修复配置文件加载时提示根元素错误
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8、修复某些情况下开机自启失效问题", "Title").ContinueWith(s => DebugString += s.Result + Environment.NewLine);
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}
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}
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}
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+19
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@@ -1,20 +1,34 @@
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using ReactiveUI;
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using System.Application.Services;
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namespace System.Application.UI.ViewModels.Windows
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{
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public class MessageWindowViewModel : WindowViewModel
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public class MessageWindowViewModel<T> : WindowViewModel
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{
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public MessageWindowViewModel()
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private readonly T Window;
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public MessageWindowViewModel(T window)
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{
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Window = window;
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}
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private string _Content;
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public string Content
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private string? _Content;
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public string? Content
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{
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get => _Content;
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set => this.RaiseAndSetIfChanged(ref _Content, value);
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}
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public void OK()
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{
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DialogResult = true;
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DI.Get<IMessageWindowService>().CloseWindow(Window);
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}
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public void Cancel()
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{
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DialogResult = false;
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DI.Get<IMessageWindowService>().CloseWindow(Window);
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}
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}
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}
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