// This file is automatically generated. using System; using System.Text; using System.Runtime.InteropServices; namespace Steam4NET { [StructLayout(LayoutKind.Sequential,Pack=4)] public class ISteamUser010VTable { public IntPtr GetHSteamUser0; public IntPtr BLoggedOn1; public IntPtr GetSteamID2; public IntPtr InitiateGameConnection3; public IntPtr TerminateGameConnection4; public IntPtr TrackAppUsageEvent5; private IntPtr DTorISteamUser0106; }; [InteropHelp.InterfaceVersion("SteamUser010")] public class ISteamUser010 : InteropHelp.NativeWrapper { [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate Int32 NativeGetHSteamUser( IntPtr thisptr ); public Int32 GetHSteamUser( ) { return this.GetFunction( this.Functions.GetHSteamUser0 )( this.ObjectAddress ); } [return: MarshalAs(UnmanagedType.I1)] [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate bool NativeBLoggedOn( IntPtr thisptr ); public bool BLoggedOn( ) { return this.GetFunction( this.Functions.BLoggedOn1 )( this.ObjectAddress ); } [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeGetSteamID( IntPtr thisptr, ref UInt64 retarg ); public CSteamID GetSteamID( ) { UInt64 ret = 0; this.GetFunction( this.Functions.GetSteamID2 )( this.ObjectAddress, ref ret ); return new CSteamID(ret); } [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate Int32 NativeInitiateGameConnectionBICUUB( IntPtr thisptr, Byte[] pBlob, Int32 cbMaxBlob, UInt64 steamID, UInt32 unIPServer, UInt16 usPortServer, [MarshalAs(UnmanagedType.I1)] bool bSecure ); public Int32 InitiateGameConnection( Byte[] pBlob, CSteamID steamID, UInt32 unIPServer, UInt16 usPortServer, bool bSecure ) { return this.GetFunction( this.Functions.InitiateGameConnection3 )( this.ObjectAddress, pBlob, (Int32) pBlob.Length, steamID.ConvertToUint64(), unIPServer, usPortServer, bSecure ); } [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeTerminateGameConnectionUU( IntPtr thisptr, UInt32 unIPServer, UInt16 usPortServer ); public void TerminateGameConnection( UInt32 unIPServer, UInt16 usPortServer ) { this.GetFunction( this.Functions.TerminateGameConnection4 )( this.ObjectAddress, unIPServer, usPortServer ); } [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeTrackAppUsageEventCES( IntPtr thisptr, UInt64 gameID, EAppUsageEvent eAppUsageEvent, string pchExtraInfo ); public void TrackAppUsageEvent( CGameID gameID, EAppUsageEvent eAppUsageEvent, string pchExtraInfo ) { this.GetFunction( this.Functions.TrackAppUsageEvent5 )( this.ObjectAddress, gameID.ConvertToUint64(), eAppUsageEvent, pchExtraInfo ); } }; }