using Microsoft.VisualStudio.TestTools.UnitTesting; using System; namespace SteamTool.Proxy.Test { [TestClass] public class TestDnsResolution { [TestMethod] public void TestResolutionDomainIp() { var result = DnsResolution.ResolutionDomainIp("steamcommunity-a.akamaihd.net"); Console.WriteLine(result.ToString()); } [TestMethod] public void TestResolutionDomainIpByGoogleDns() { var result = DnsResolution.ResolutionDomainIpByGoogleDns("steamcommunity-a.akamaihd.net"); Console.WriteLine(result.ToString()); } [TestMethod] public void TestPingDomain() { var result = DnsResolution.PingDomain("steamcommunity-a.akamaihd.net"); Console.WriteLine(result.ToString()); } [TestMethod] public void TestGetHostByIPAddress() { var result = DnsResolution.GetHostByIPAddress("162.159.137.232"); Console.WriteLine(result.ToString()); } } }