// This file is automatically generated. using System; using System.Text; using System.Runtime.InteropServices; namespace Steam4NET { public enum EP2PSend : int { k_EP2PSendUnreliable = 0, k_EP2PSendUnreliableNoDelay = 1, k_EP2PSendReliable = 2, k_EP2PSendReliableWithBuffering = 3, }; public enum EP2PSessionError : int { k_EP2PSessionErrorNone = 0, k_EP2PSessionErrorNotRunningApp = 1, k_EP2PSessionErrorNoRightsToApp = 2, k_EP2PSessionErrorDestinationNotLoggedIn = 3, k_EP2PSessionErrorTimeout = 4, k_EP2PSessionErrorMax = 5, }; public enum ESNetSocketConnectionType : int { k_ESNetSocketConnectionTypeNotConnected = 0, k_ESNetSocketConnectionTypeUDP = 1, k_ESNetSocketConnectionTypeUDPRelay = 2, }; public enum ESNetSocketState : int { k_ESNetSocketStateInvalid = 0, k_ESNetSocketStateConnected = 1, k_ESNetSocketStateInitiated = 10, k_ESNetSocketStateLocalCandidatesFound = 11, k_ESNetSocketStateReceivedRemoteCandidates = 12, k_ESNetSocketStateChallengeHandshake = 15, k_ESNetSocketStateDisconnecting = 21, k_ESNetSocketStateLocalDisconnect = 22, k_ESNetSocketStateTimeoutDuringConnect = 23, k_ESNetSocketStateRemoteEndDisconnected = 24, k_ESNetSocketStateConnectionBroken = 25, }; [StructLayout(LayoutKind.Sequential,Pack=8)] public struct P2PSessionState_t { public Byte m_bConnectionActive; public Byte m_bConnecting; public Byte m_eP2PSessionError; public Byte m_bUsingRelay; public Int32 m_nBytesQueuedForSend; public Int32 m_nPacketsQueuedForSend; public UInt32 m_nRemoteIP; public UInt16 m_nRemotePort; }; [StructLayout(LayoutKind.Sequential,Pack=8)] [InteropHelp.CallbackIdentity(1201)] public struct SocketStatusCallback_t { public const int k_iCallback = 1201; public UInt32 m_hSocket; public UInt32 m_hListenSocket; public SteamID_t m_steamIDRemote; public Int32 m_eSNetSocketState; }; [StructLayout(LayoutKind.Sequential,Pack=8)] [InteropHelp.CallbackIdentity(1202)] public struct P2PSessionRequest_t { public const int k_iCallback = 1202; public SteamID_t m_steamIDRemote; }; [StructLayout(LayoutKind.Sequential,Pack=8)] [InteropHelp.CallbackIdentity(1203)] public struct P2PSessionConnectFail_t { public const int k_iCallback = 1203; public SteamID_t m_steamIDRemote; public Byte m_eP2PSessionError; }; }