// This file is automatically generated. using System; using System.Text; using System.Runtime.InteropServices; namespace Steam4NET { [StructLayout(LayoutKind.Sequential,Pack=8)] public struct TSteamApp { public string szName; public UInt32 uMaxNameChars; public string szLatestVersionLabel; public UInt32 uMaxLatestVersionLabelChars; public string szCurrentVersionLabel; public UInt32 uMaxCurrentVersionLabelChars; public string szInstallDirName; public UInt32 uMaxInstallDirNameChars; public UInt32 uId; public UInt32 uLatestVersionId; public UInt32 uCurrentVersionId; public UInt32 uMinCacheFileSizeMB; public UInt32 uMaxCacheFileSizeMB; public UInt32 uNumLaunchOptions; public UInt32 uNumIcons; public UInt32 uNumVersions; public UInt32 uNumDependencies; }; }