/* Copyright (c) 2019 Rick (rick 'at' gibbed 'dot' us) * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would * be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not * be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ using System; using System.Runtime.InteropServices; using SAM.API.Interfaces; namespace SAM.API.Wrappers { public class SteamUser019 : NativeWrapper { #region GetSteamID [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate void NativeGetSteamId(IntPtr self, out ulong steamId); public ulong GetSteamId() { var call = this.GetFunction(this.Functions.GetSteamID); ulong steamId; call(this.ObjectAddress, out steamId); return steamId; } public ulong GetSteamId3() { var call = this.GetFunction(this.Functions.GetSteamID); ulong steamId; call(this.ObjectAddress, out steamId); steamId = ((steamId >> (ushort)0) & 0xFFFFFFFF); return steamId; } #endregion #region GetPlayerSteamLevel [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate IntPtr NativeGetPlayerSteamLevel(IntPtr self); public IntPtr GetPlayerSteamLevel() { var result = this.Call(this.Functions.GetPlayerSteamLevel, this.ObjectAddress); return result; } #endregion } }