using ReactiveUI; using System.Properties; namespace System.Application.UI.ViewModels { public class MainWindowViewModel : WindowViewModel { bool mTopmost; public bool Topmost { get => mTopmost; set => this.RaiseAndSetIfChanged(ref mTopmost, value); } public MainWindowViewModel() : base() { Title = ThisAssembly.AssemblyTrademark; SettingsPage = new SettingsPageViewModel(); } //#region ResStrings //string mWelcome = string.Empty; //[ResString] //public string Welcome //{ // get => mWelcome; // set => this.RaiseAndSetIfChanged(ref mWelcome, value); //} //string mCommunityFix = string.Empty; //[ResString] //public string CommunityFix //{ // get => mCommunityFix; // set => this.RaiseAndSetIfChanged(ref mCommunityFix, value); //} //string mUserFastChange = string.Empty; //[ResString] //public string UserFastChange //{ // get => mUserFastChange; // set => this.RaiseAndSetIfChanged(ref mUserFastChange, value); //} //string mSteamApps = string.Empty; //[ResString] //public string SteamApps //{ // get => mSteamApps; // set => this.RaiseAndSetIfChanged(ref mSteamApps, value); //} //string mSteamAuth = string.Empty; //[ResString] //public string SteamAuth //{ // get => mSteamAuth; // set => this.RaiseAndSetIfChanged(ref mSteamAuth, value); //} //string mGameRelated = string.Empty; //[ResString] //public string GameRelated //{ // get => mGameRelated; // set => this.RaiseAndSetIfChanged(ref mGameRelated, value); //} //string mSettings = string.Empty; //[ResString] //public string Settings //{ // get => mSettings; // set => this.RaiseAndSetIfChanged(ref mSettings, value); //} //string mAbout = string.Empty; //[ResString] //public string About //{ // get => mAbout; // set => this.RaiseAndSetIfChanged(ref mAbout, value); //} //#endregion public SettingsPageViewModel SettingsPage { get; } } }